AWT介绍
- 包含了很多类和接口 GUI:图形用户界面
- 元素:窗口,按钮,文本框
- java.awt
组件与容器
Frame
import java.awt.*;
//GUI的第一个界面
public class TestFrame {
public static void main(String[] args) {
//Frame JDK ,看源码
Frame frame = new Frame("我的第一个Java图像界面串口");
//需要设置可见性 w h
frame.setVisible(true);
//设置之窗口大小
frame.setSize(400,400);
//设置背景颜色 Color
frame.setBackground(new Color(189, 134, 134));
//弹出的初始位置
frame.setLocation(200,200);
//设置大小固定
frame.setResizable(false);
}
}
发现窗口关不掉,停止运行java
封装
import java.awt.*;
public class TestFrame2 {
public static void main(String[] args) {
MyFrame myFrame = new MyFrame(100,100,200,200,Color.red);
MyFrame myFrame2 = new MyFrame(300,100,200,200,Color.yellow);
MyFrame myFrame3 = new MyFrame(100,300,200,200,Color.pink);
MyFrame myFrame4 = new MyFrame(300,300,200,200,Color.white);
}
}
class MyFrame extends Frame{
static int id =0; //可能存在多个窗口
public MyFrame(int x , int y, int w, int h , Color color) {
super("Myframe"+(++id));
setBounds(x,y,w,h);
setBackground(color);
setVisible(true);
}
}
面板Panel
解决关闭事件
import java.awt.*;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
//Panel 可以看成是一个空间,但是不能单独存在
public class TestPanel {
public static void main(String[] args) {
Frame frame = new Frame();
//布局的概念
Panel panel = new Panel();
panel.setVisible(true);
//设置布局
frame.setLayout(null);
//坐标
frame.setBounds(300,300,500,500);
frame.setBackground(new Color(41, 250, 25));
//panel 设置坐标,相对于frame
panel.setBounds(20,20,300,300);
panel.setBackground(new Color(232, 225, 225));
//frame.add(panel);
frame.add(panel);
frame.setVisible(true);
//监听时间,监听窗口变比时间 System.exit(0)
frame.addWindowListener(new WindowAdapter() {
//窗口点击关闭的时候徐娅做的事情
@Override
public void windowClosing(WindowEvent e) {
//结束程序
System.exit(0);
}
});
}
}
布局管理器
- 流式布局
import java.awt.*;
public class TestFlowlayout {
public static void main(String[] args) {
Frame frame = new Frame();
//按钮--组件
Button button = new Button("按钮1");
Button button2 = new Button("按钮2");
Button button3 = new Button("按钮3");
Button button4 = new Button("按钮4");
//设置为流式布局
//frame.setLayout(new FlowLayout(FlowLayout.LEFT));
//frame.setLayout(new FlowLayout(FlowLayout.CENTER));
frame.setLayout(new FlowLayout(FlowLayout.RIGHT));
frame.setSize(200,200);
frame.setVisible(true);
//添加按钮
frame.add(button);
frame.add(button2);
frame.add(button3);
frame.add(button4);
}
}
- 东西南北中
import java.awt.*;
public class TestBorderLayout {
public static void main(String[] args) {
Frame borderLayout = new Frame("BorderLayout");
Button east = new Button("East");
Button south = new Button("South");
Button west = new Button("West");
Button Center = new Button("Center");
Button North = new Button("North");
borderLayout.add(east,BorderLayout.EAST);
borderLayout.add(south,BorderLayout.SOUTH);
borderLayout.add(west,BorderLayout.WEST);
borderLayout.add(Center,BorderLayout.CENTER);
borderLayout.add(North,BorderLayout.NORTH);
borderLayout.setVisible(true);
borderLayout.setSize(300,300);
}
}
- 表格布局(Grid)
import java.awt.*;
public class TestGridLayout {
public static void main(String[] args) {
Frame frame = new Frame("BorderLayout");
Button button = new Button("button");
Button button1 = new Button("button1");
Button button2 = new Button("button2");
Button button3 = new Button("button3");
Button button4 = new Button("button4");
frame.setLayout(new GridLayout(3,3));
frame.add(button);
frame.add(button1);
frame.add(button2);
frame.add(button3);
frame.add(button4);
frame.pack(); ///Java 函数 最佳布局
frame.setVisible(true);
}
}
结合:
import java.awt.*;
public class ExDemo {
public static void main(String[] args) {
Frame frame = new Frame();
frame.setLayout(new GridLayout(2,1));
frame.setVisible(true);
frame.setLocation(300,300);
frame.setSize(400,300);
Panel p1= new Panel(new BorderLayout());
Panel p2 = new Panel(new GridLayout(2,1));
Panel p3 = new Panel(new BorderLayout());
Panel p4 = new Panel(new GridLayout(2,2));
p1.add(new Button("East-1"),BorderLayout.EAST);
p1.add(new Button("West-1"),BorderLayout.WEST);
p2.add(new Button("p2-btn-1"));
p2.add(new Button("p2-btn-2"));
p1.add(p2,BorderLayout.CENTER);
p3.add(new Button("East-2"),BorderLayout.EAST);
p3.add(new Button("West-2"),BorderLayout.WEST);
for (int i = 0; i < 4; i++) {
p4.add(new Button("for-"+i));
}
p3.add(p4,BorderLayout.CENTER);
frame.add(p1);
frame.add(p3);
frame.addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
}
}
总结:
- frame 是一个顶级窗口
- Panel无法单独显示,必须添加到某个容器中。
- 布局管理器
- 流式
- 东西南北中
- 表格
- 大小,定位,背景颜色,
事件监听
事件监听:当某个事情发生的时候,干什么?
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
public class TestActionEvent {
public static void main(String[] args) {
//按下按钮,触发一些事件
Frame frame=new Frame();
Button button = new Button("button");
MyActionListener myActionListener = new MyActionListener();
button.addActionListener(myActionListener);
frame.add(button);
frame.setVisible(true);
frame.pack();
frame.setBounds(100,100,300,300);
close(frame);
}
public static void close(Frame frame){
frame.addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
}
}
class MyActionListener implements ActionListener{
@Override
public void actionPerformed(ActionEvent e) {
System.out.println("aaaa");
}
}
多个按钮共享一个事件
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class TestAction02 {
public static void main(String[] args) {
Frame frame= new Frame();
Button button1 = new Button("anniu1");
Button button2 = new Button("anniu2");
MyMonitor myMonitor = new MyMonitor();
button1.addActionListener(myMonitor);
button2.addActionListener(myMonitor);
frame.add(button1,BorderLayout.NORTH);
frame.add(button2,BorderLayout.SOUTH);
frame.setVisible(true);
frame.pack();
}
}
class MyMonitor implements ActionListener{
@Override
public void actionPerformed(ActionEvent e) {
System.out.println("按钮被点击==》"+e.getActionCommand());
}
}
输入框TextField 监听
import javax.xml.soap.Text;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class TestText01 {
public static void main(String[] args) {
Myframe myframe = new Myframe();
}
}
class Myframe extends Frame{
public Myframe(){
TextField textField = new TextField();
add(textField);
//监听这个文本框输入的文字
TextListener textListener = new TextListener();
//按下enter 就会触发这个输入框的事件
textField.addActionListener(textListener);
//设置替换编码
textField.setEchoChar('*');
setVisible(true);
pack();
}
}
class TextListener implements ActionListener{
@Override
public void actionPerformed(ActionEvent e) {
TextField field= (TextField)e.getSource(); //活得一些资源
System.out.println(field.getText()); //获得输入框的文本
field.setText("");
//null对象 ""字符串
//field.setText(null);
}
}
简易计算器,组合+内部类
oop原则:组合大于继承!
class A extends B{
}
class A {
public B b;
}
初始代码
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
//计算器
public class TestCalc {
public static void main(String[] args) {
new Calculator();
}
}
//计算器类
class Calculator extends Frame{
public Calculator() {
//三个文本框
TextField num1 = new TextField(10); //字符数
TextField num2 = new TextField(10); //字符数
TextField num3 = new TextField(20); //字符数
//1个按钮
Button button = new Button("=");
button.addActionListener(new CalculatorListener(num1,num2,num3));
//1个标签
Label label = new Label("+");
setLayout(new FlowLayout());
add(num1);
add(label);
add(num2);
add(button);
add(num3);
pack();
setVisible(true);
}
}
//监听器类
class CalculatorListener implements ActionListener{
//获取三个变量
private TextField num1,num2,num3;
public CalculatorListener(TextField num1,TextField num2,TextField num3) {
this.num1=num1;
this.num2=num2;
this.num3=num3;
}
@Override
public void actionPerformed(ActionEvent e) {
//调入俩个数字
int i1 = Integer.parseInt(num1.getText());
int i2 = Integer.parseInt(num2.getText());
//计算求和
num3.setText(""+(i1+i2));
//消除俩个加数
num1.setText("");
num2.setText("");
}
}
完全改造面向对象
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
//计算器
public class TestCalc {
public static void main(String[] args) {
new Calculator().loadFrame();
}
}
//计算器类
class Calculator extends Frame {
TextField num1, num2, num3;
public void loadFrame() {
num1 = new TextField(10); //字符数
num2 = new TextField(10); //字符数
num3 = new TextField(20); //字符数
Button button = new Button("=");
Label label = new Label("+");
button.addActionListener(new CalculatorListener(this));
//布局
setLayout(new FlowLayout());
add(num1);
add(label);
add(num2);
add(button);
add(num3);
pack();
setVisible(true);
}
}
//监听器类
class CalculatorListener implements ActionListener{
//获取计算器
Calculator calculator=null;
public CalculatorListener(Calculator calculator) {
this.calculator=calculator;
}
@Override
public void actionPerformed(ActionEvent e) {
int n1 = Integer.parseInt(calculator.num1.getText());
int n2 = Integer.parseInt(calculator.num2.getText());
calculator.num3.setText(""+(n1+n2));
calculator.num1.setText("");
calculator.num2.setText("");
}
}
内部类:
- 更好的包装
package com.huang.lesson02;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
//计算器
public class TestCalc {
public static void main(String[] args) {
new Calculator().loadFrame();
}
}
//计算器类
class Calculator extends Frame {
//属性
TextField num1, num2, num3;
//方法
public void loadFrame() {
num1 = new TextField(10); //字符数
num2 = new TextField(10); //字符数
num3 = new TextField(20); //字符数
Button button = new Button("=");
Label label = new Label("+");
button.addActionListener(new CalculatorListener());
//布局
setLayout(new FlowLayout());
add(num1);
add(label);
add(num2);
add(button);
add(num3);
pack();
setVisible(true);
}
//监听器类
// 内部类最大的好处,就是可以畅通无阻的访问外部类
private class CalculatorListener implements ActionListener{
@Override
public void actionPerformed(ActionEvent e) {
int n1 = Integer.parseInt(num1.getText());
int n2 = Integer.parseInt(num2.getText());
num3.setText(""+(n1+n2));
num1.setText("");
num2.setText("");
}
}
}
画笔
package com.huang.lesson03;
import java.awt.*;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
public class TestPaint {
public static void main(String[] args) {
new Mypaint().loadFrame();
}
}
class Mypaint extends Frame{
public void loadFrame(){
setBounds(200,200,600,400);
setVisible(true);
addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
}
//画笔
@Override
public void paint(Graphics g) {
//画笔,需要有颜色,画笔可以画画
//g.setColor(Color.red);
//g.drawOval(100,100,100,100);
g.fillOval(100,100,100,100);//实心的园
//g.setColor(Color.green);
g.fillRect(150,200,200,200);
//养成习惯,画笔用完,将它圆环到最初的颜色
}
}
鼠标监听
目的:想要实现鼠标画画
package com.huang.lesson03;
import java.awt.*;
import java.awt.event.*;
import java.awt.peer.MouseInfoPeer;
import java.util.ArrayList;
import java.util.Iterator;
//鼠标监听事件
public class TestMouseListener {
public static void main(String[] args) {
new MyFrame("画图");
}
}
//自己的类
class MyFrame extends Frame{
//画画需要画笔,需要监听鼠标当前的位置,需要集合来储存这个点
ArrayList points;
public MyFrame(String title) {
super(title);
setBounds(200,200,400,300);
//存鼠标点击的点
points= new ArrayList<>();
setVisible(true);
addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
//鼠标监听器,正对这个窗口
this.addMouseListener(new MyMouseListener());
}
@Override
public void paint(Graphics g) {
//画画,监听鼠标的事件
Iterator iterator = points.iterator(); //迭代 如果有继续输出点
while(iterator.hasNext()){
Point point=(Point)iterator.next();
g.setColor(Color.blue);
g.fillOval(point.x,point.y,10,10);
}
}
//添加一个点到界面上
public void addPaint(Point point){
points.add(point);
}
//适配器模式
private class MyMouseListener extends MouseAdapter {
//鼠标 按下,弹起 按住不放
@Override
public void mousePressed(MouseEvent e) {
MyFrame frame = (MyFrame)e.getSource();
//这里点击的时候,就会产生一个点! 画
//这个点就是鼠标的点;
frame.addPaint(new Point(e.getX(),e.getY()));
//每次点击鼠标都需要重画一次
frame.repaint();//刷新
}
}
}
窗口监听
package com.huang.lesson03;
import java.awt.*;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
public class TestWindow {
public static void main(String[] args) {
new WindowFrame();
}
}
class WindowFrame extends Frame{
public WindowFrame() {
setBackground(Color.blue);
setBounds(100,100,200,200);
setVisible(true);
//addWindowListener(new MyWindowListener());
this.addWindowListener(
//匿名内部类
new WindowAdapter() {
//关闭窗口
@Override
public void windowClosing(WindowEvent e) {
System.out.println("windowClosing");
System.exit(0);
}
//激活窗口
@Override
public void windowActivated(WindowEvent e) {
WindowFrame source=(WindowFrame)e.getSource();
source.setTitle("被激活了");
System.out.println("windowActivated");
}
}
);
}
}
键盘监听
package com.huang.lesson03;
import java.awt.*;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
public class TestKeyListener {
public static void main(String[] args) {
new KeyFrame();
}
}
class KeyFrame extends Frame{
public KeyFrame() {
setBounds(100,100,300,300);
setVisible(true);
this.addKeyListener(new KeyAdapter() {
@Override
public void keyPressed(KeyEvent e) {
// 活得键盘按下的键是哪一个,当前的码
int keyCode = e.getKeyCode(); //不需要去记录这个数值,直接使用静态属性VK——xxx
System.out.println(keyCode);
if(keyCode== KeyEvent.VK_UP){
System.out.println("你按下了上键");
}
//根据按下不同操作,产生不同结果;
}
});
}
}