public bool Put_Down(Transform tran)
{
if (is_pick_up)
{
is_pick_up = false;
pick_collider.enabled = true;
transform.SetParent(tran);
transform.localPosition = Vector3.zero;
transform.localEulerAngles = Vector3.zero;
return true;
}
else
{
return false;
}
}
脚本B
public Mouse_Pickup pickup;
public Transform point;
private void OnMouseUp()
{
pickup.Put_Down(point);
}