1. 改变A值,透明度(比较常见,效果也比较一般)
Color s = balckBG.color;
b -= 15f;
b = Mathf.Clamp(b,0f,200f);
print(b);
Color c = new Color(94/255f,90/255f,90/255f,b/255f);
s = c;
balckBG.color = s;
2. 给image 赋materail , 重写shader
//线条模糊
data -= 0.00003f;
float dis = jinTou.material.GetFloat("_Distance");
dis = Mathf.Clamp(data, -0.0002f, 0.0002f);
jinTou.material.SetFloat("_Distance", data);
print("距离1" + dis);