数据结构图(无向/有向)的邻接链表表示——基本操作c++模板实现

// 图基本操作_邻接表
#if 1
#include <iostream>
#include <vector>
using namespace std;

#define MAX_SIZE 100

// 表节点
//template <class InfoData>
struct EdgeNode
{
	//InfoData info;   // 边的权值
	uint32_t pos;
	EdgeNode* next;
};

// 头节点
template <class VexData>
struct VexNode
{
	VexData data;
	EdgeNode* next;
};

template <class VexData>
class Graph
{
public:
	Graph(uint32_t vex_num, uint32_t edge_num, bool direct = false) :vex_num_(vex_num), edge_num_(edge_num), direct_(direct) 
	{
		memset(&adjlist_, 0, sizeof(adjlist_)); 
	}

	bool CreateGraph();
	bool Print();

	// 广度优先遍历
	bool BfsTravel();
	
	// 深度优先遍历
	bool DfsTravel();
	bool Destory();

private:
	void DFS(uint32_t pos);
	void BFS(uint32_t pos);

private:
	VexNode<VexData> adjlist_[MAX_SIZE];
	uint32_t vex_num_;
	uint32_t edge_num_;
	bool direct_;
};

template <class VexData>
bool Graph<VexData>::CreateGraph()
{
	if (vex_num_ <= 0 || edge_num_ <= 0)
	{
		return false;
	}

	// 构建顶点表
	cout << "请输入顶点" << endl;
	for (uint32_t i = 0; i < vex_num_; ++i)
	{
		cin >> adjlist_[i].data;
		adjlist_[i].next = nullptr;
	}

	// 构建边表
	uint32_t va, vb;
	EdgeNode* pnode = nullptr;
	for (uint32_t j = 0; j < edge_num_; ++j)
	{
		cout << "请输入相邻两个顶点下标, 需要考虑有向无向问题" << endl;
		cin >> va >> vb;
		pnode = new EdgeNode;
		pnode->pos = vb;
		pnode->next = adjlist_[va].next;
		adjlist_[va].next = pnode;

		if (!direct_)   // 无向图
		{
			pnode = new EdgeNode;
			pnode->pos = va;
			pnode->next = adjlist_[vb].next;
			adjlist_[vb].next = pnode;
		}
	}

	return true;
}

template <class VexData>
bool Graph<VexData>::Print()
{
	uint32_t i, j;
	EdgeNode* pnode = nullptr;
	for (i = 0; i < vex_num_; i++)
	{
		cout << i << "->";
		pnode = adjlist_[i].next;
		while (1)
		{
			if (pnode == nullptr)
			{
				cout << "^";
				break;
			}

			cout << pnode->pos << "->";
			pnode = pnode->next;
		}
		cout << endl;
	}
	return true;
}

#include <queue>
uint32_t visit_b[MAX_SIZE] = { 0 };
template <class VexData>
void Graph<VexData>::BFS(uint32_t pos)
{
	if (pos < 0 || pos >= vex_num_ || adjlist_ == nullptr)
	{
		return;
	}

	EdgeNode* pnode = nullptr;

	queue<uint32_t> vexque;
	vexque.push(pos);
	cout << "visit->" << adjlist_[pos].data << " ";
	visit_b[pos] = 1;
	while (!vexque.empty())
	{
		uint32_t sub_pos = vexque.front();
		vexque.pop();
		pnode = adjlist_[sub_pos].next;

		while (pnode != nullptr)
		{
			if (!visit_b[pnode->pos])
			{
				vexque.push(pnode->pos);
				cout << "visit->" << adjlist_[pnode->pos].data << " ";
				visit_b[pnode->pos] = 1;
			}

			pnode = pnode->next;
		}
	}
	cout << endl;
}

// 广度优先遍历
template <class VexData>
bool Graph<VexData>::BfsTravel()
{
	cout << "广度优先遍历顺序为:" << endl;
	for (uint32_t i = 0; i < vex_num_; ++i)
	{
		if (!visit_b[i])
		{
			BFS(i);
		}
	}

	return true;
}

uint32_t visit[MAX_SIZE] = {0};
template <class VexData>
void Graph<VexData>::DFS(uint32_t pos)
{
	EdgeNode* pnode = nullptr;
	if (pos < 0 || pos >= vex_num_)
	{
		return;
	}
	else
	{
		visit[pos] = 1;
		cout << "visit:" << adjlist_[pos].data << " ";
		pnode = adjlist_[pos].next;

		while (pnode)
		{
			if (visit[pnode->pos] != 1)
				DFS(pnode->pos);
			pnode = pnode->next;
		}
	}

	cout << endl;
}

// 深度优先遍历
template <class VexData>
bool Graph<VexData>::DfsTravel()
{
	cout << "深度优先遍历顺序为:" << endl;
	for (uint32_t i = 0; i < vex_num_; ++i)
	{
		if (!visit[i])
		{
			DFS(i);
		}
	}

	return true;
}

template <class VexData>
bool Graph<VexData>::Destory()
{

}

int main()
{
	Graph<uint32_t> g(5, 6, false);
	g.CreateGraph();
	g.Print();
	g.DfsTravel();
	g.BfsTravel();
	return 0;
}
#endif

 

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