BorderTypes决定在图像发生几何变换或者滤波操作(卷积)时边沿像素的处理方式
在base.hpp中对其有所定义:
enum BorderTypes {
BORDER_CONSTANT = 0, //!< `iiiiii|abcdefgh|iiiiiii` with some specified `i`
BORDER_REPLICATE = 1, //!< `aaaaaa|abcdefgh|hhhhhhh`
BORDER_REFLECT = 2, //!< `fedcba|abcdefgh|hgfedcb`
BORDER_WRAP = 3, //!< `cdefgh|abcdefgh|abcdefg`
BORDER_REFLECT_101 = 4, //!< `gfedcb|abcdefgh|gfedcba`
BORDER_TRANSPARENT = 5, //!< `uvwxyz|absdefgh|ijklmno`
BORDER_REFLECT101 = BORDER_REFLECT_101, //!< same as BORDER_REFLECT_101
BORDER_DEFAULT = BORDER_REFLECT_101, //!< same as BORDER_REFLECT_101
BORDER_ISOLATED = 16 //!< do not look outside of ROI
};
在函数中会以该参数的形式定义
int borderMode = BORDER_CONSTANT,
const Scalar& borderValue = Scalar()
其中,BORDER_CONSTANT 需要设置borderValue 指定 ' i ' 值
BORDER_CONSTANT就是边沿像素用i替换
BORDER_REPLICATE ,复制边界像素
BORDER_REFLECT ,反射复制边界像素
BORDER_REFLECT_101,以边界为对称轴反射复制像素