Design patterns--观察者模式

设计模式之观察者模式

  • 代码示例
#ifndef OBSERVER_H
#define OBSERVER_H

#include <map>

class Observer
{
public:
    Observer();
    virtual void update(std::map<int, double>) = 0;
};
#endif // OBSERVER_H


#include "observer.h"

Observer::Observer()
{

}
#ifndef KAFKAPUSHER_H
#define KAFKAPUSHER_H
#include "observer.h"
#include <map>

class KafkaPusher : public Observer
{
public:
    KafkaPusher();

    void update(std::map<int, double> msgPoints) override;
    void display();

private:
    std::map<int, double> m_sailing;
};

#endif // KAFKAPUSHER_H

#include "kafkapusher.h"

KafkaPusher::KafkaPusher()
{

}

void KafkaPusher::update(std::map<int, double> msgPoints)
{
    for(auto itr = msgPoints.begin(); itr != msgPoints.end(); ++itr)
    {
        if(itr->first % 2 != 0){
            m_sailing[itr->first] = itr->second;
        }
    }
}

void KafkaPusher::display()
{
    for(auto itr = m_sailing.begin(); itr != m_sailing.end(); ++itr)
    {
        printf("%d:%.3f, ", itr->first, itr->second);
    }
    printf("\n[%s:%d]\n", __FILE__, __LINE__);
}
#ifndef RABBITMQPUSHER_H
#define RABBITMQPUSHER_H
#include "observer.h"

class RabbitMQPusher : public Observer
{
public:
    RabbitMQPusher();

    void update(std::map<int, double> msgPoints) override;
    void display();

private:
    std::map<int, double> m_engine;
};

#endif // RABBITMQPUSHER_H

#include "rabbitmqpusher.h"

RabbitMQPusher::RabbitMQPusher()
{

}

void RabbitMQPusher::update(std::map<int, double> msgPoints)
{
    for(auto itr = msgPoints.begin(); itr != msgPoints.end(); ++itr)
    {
        if(itr->first % 2 == 0){
            m_engine[itr->first] = itr->second;
        }
    }
}

void RabbitMQPusher::display()
{
    for(auto itr = m_engine.begin(); itr != m_engine.end(); ++itr)
    {
        printf("%d:%.3f, ", itr->first, itr->second);
    }
    printf("\n[%s:%d]\n", __FILE__, __LINE__);
}

#ifndef SUBSCRIBER_H
#define SUBSCRIBER_H

#include <list>
#include "observer.h"

class Subscriber
{
public:
    Subscriber();
    void registerObserver(Observer* obItem);
    void removeObserver(Observer* obItem);

    virtual void notify() = 0;

protected:
    std::list<Observer*> m_listObserver;
};

#endif // SUBSCRIBER_H

#include "subscriber.h"

Subscriber::Subscriber()
{

}

void Subscriber::registerObserver(Observer* obItem)
{
    m_listObserver.push_back(obItem);
}

void Subscriber::removeObserver(Observer* obItem)
{
    m_listObserver.remove(obItem);
}
#ifndef WORKER_H
#define WORKER_H

#include <map>
#include <list>
#include "subscriber.h"

class Worker : public Subscriber
{
public:
    Worker();
    void notify() override;

    void alterOperationPoints(std::map<int, double> op);

private:
    std::map<int, double> m_OperatePoints;
};

#endif // WORKER_H

#include "worker.h"
#include <cstdlib>
#include <ctime>

Worker::Worker()
{

}

void Worker::notify()
{
    std::list<Observer*>::iterator itr;
    for(itr = m_listObserver.begin(); itr != m_listObserver.end(); ++itr){
        (*itr)->update(m_OperatePoints);
    }
}

void Worker::alterOperationPoints(std::map<int, double> op)
{
    srand(time(0));
    for(int i = 51; i <= 60; i++)
    {
        int random_number = rand() % 100 + 1;
        printf("%d ", random_number);
        m_OperatePoints[i] = random_number;
    }
    printf("\n");
    notify();
}

#include <iostream>
#include <unistd.h>
#include "worker.h"
#include "kafkapusher.h"
#include "rabbitmqpusher.h"

using namespace std;

int main()
{
    KafkaPusher kPush;
    RabbitMQPusher rPush;

    Worker worker;
    worker.registerObserver(&kPush);
    worker.registerObserver(&rPush);

    std::map<int, double> bigData;
    while (true) {
        worker.alterOperationPoints(bigData);

        kPush.display();
        rPush.display();

        sleep(2);
    }

    cout << "==Over==" << endl;
    return 0;
}
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

晓琴儿

你的鼓励将是我创作的最大动力

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值