添加命名空间: using System.Xml;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.Xml;
public class TestXML : MonoBehaviour
{
void Start()
{
ReadXML();
}
void ReadXML()
{
//XmlDocument xmlDocument = new XmlDocument();
//xmlDocument.Load(Application.dataPath + "/XML/test.xml");
//xmlDocument.Save(Application.dataPath + "/XML/test.xml");
}
}
具体实现参看: