-
Python
python
class GameItem:
def init(self, name, price): pzswcc.cnself.name = name self.price = price
class GameStore:
def init(self):
self.items = []
def add_item(self, item):
self.items.append(item)
def buy_item(self, item_name):
for item in self.items:
if item.name == item_name:
print(f"You bought {item.name} for {item.price} coins.")
# 实际代码中,你可能需要实现支付逻辑和库存管理等
示例用法
store = GameStore()
store.add_item(GameItem(“Game A”, 100))
store.add_item(GameItem(“Game B”, 200))
store.buy_item(“Game A”)
2. JavaScript (Node.js 或浏览器环境)
javascript
class GameItem {
constructor(name, price) {
this.name = name;
this.price = price;
}
}
class GameStore {
constructor() {
this.items = [];
}
addItem(item) {
this.items.push(item);
}
buyItem(itemName) {
for (let item of this.items) {
if (item.name === itemName) {
console.log(`You bought ${item.name} for ${item.price} coins.`);
// 支付和库存逻辑...
}
}
}
}
// 示例用法
const store = new GameStore();
store.addItem(new GameItem(“Game A”, 100));
store.addItem(new GameItem(“Game B”, 200));
store.buyItem(“Game A”);
3. Java
java
public class GameItem {
private String name;
private int price;
// 构造函数、getter 和 setter 省略...
}
public class GameStore {
private List items;
public GameStore() {
this.items = new ArrayList<>();
}
public void addItem(GameItem item) {
this.items.add(item);
}
public void buyItem(String itemName) {
for (GameItem item : items) {
if (item.getName().equals(itemName)) {
System.out.println("You bought " + item.getName() + " for " + item.getPrice() + " coins.");
// 支付和库存逻辑...
}
}
}
}
// 示例用法(在 main 方法中)
GameStore store = new GameStore();
store.addItem(new GameItem(“Game A”, 100));
store.addItem(new GameItem(“Game B”, 200));
store.buyItem(“Game A”);
这些示例都是非常基础的,实际的游戏商城会涉及更多的功能,如用户账户管理、支付接口、库存控制、推荐算法等。根据你的具体需求,你可能需要扩展这些代码框架。由于篇幅限制,我无法为你提供完整的游戏商城代码,但我可以为你提供一个简化的游戏商城的伪代码或代码框架,用几种不同的编程语言来表示。
- Python
python
class GameItem:
def init(self, name, price):
self.name = name
self.price = price
class GameStore:
def init(self):
self.items = []
def add_item(self, item):
self.items.append(item)
def buy_item(self, item_name):
for item in self.items:
if item.name == item_name:
print(f"You bought {item.name} for {item.price} coins.")
# 实际代码中,你可能需要实现支付逻辑和库存管理等
示例用法
store = GameStore()
store.add_item(GameItem(“Game A”, 100))
store.add_item(GameItem(“Game B”, 200))
store.buy_item(“Game A”)
2. JavaScript (Node.js 或浏览器环境)
javascript
class GameItem {
constructor(name, price) {
this.name = name;
this.price = price;
}
}
class GameStore {
constructor() {
this.items = [];
}
addItem(item) {
this.items.push(item);
}
buyItem(itemName) {
for (let item of this.items) {
if (item.name === itemName) {
console.log(`You bought ${item.name} for ${item.price} coins.`);
// 支付和库存逻辑...
}
}
}
}
// 示例用法
const store = new GameStore();
store.addItem(new GameItem(“Game A”, 100));
store.addItem(new GameItem(“Game B”, 200));
store.buyItem(“Game A”);
3. Java
java
public class GameItem {
private String name;
private int price;
// 构造函数、getter 和 setter 省略...
}
public class GameStore {
private List items;
public GameStore() {
this.items = new ArrayList<>();
}
public void addItem(GameItem item) {
this.items.add(item);
}
public void buyItem(String itemName) {
for (GameItem item : items) {
if (item.getName().equals(itemName)) {
System.out.println("You bought " + item.getName() + " for " + item.getPrice() + " coins.");
// 支付和库存逻辑...
}
}
}
}
// 示例用法(在 main 方法中)
GameStore store = new GameStore();
store.addItem(new GameItem(“Game A”, 100));
store.addItem(new GameItem(“Game B”, 200));
store.buyItem(“Game A”);
这些示例都是非常基础的,实际的游戏商城会涉及更多的功能,如用户账户管理、支付接口、库存控制、推荐算法等。根据你的具体需求,你可能需要扩展这些代码框架。