1. 基础图像容器Mat
#include "opencv2/core/core.hpp"
#include "opencv2/highgui/highgui.hpp"
#include <iostream>
using namespace std;
using namespace cv;
//--------------------------------------【main( )函数】-----------------------------------------
// 描述:控制台应用程序的入口函数,我们的程序从这里开始执行
//-----------------------------------------------------------------------------------------------
int main(int,char**)
{
//改变控制台的前景色和背景色
system("color 8F");
Mat I = Mat::eye(4, 4, CV_64F);
I.at<double>(1,1) = CV_PI;
cout << "\nI = " << I << ";\n" << endl;
Mat r = Mat(10, 3, CV_8UC3);
randu(r, Scalar::all(0), Scalar::all(255));
cout << "r (OpenCV默认风格) = " << r << ";" << endl << endl;
cout << "r (Python风格) = " << format(r,"python") << ";" << endl << endl;
cout << "r (Numpy风格) = " << format(r,"numpy") << ";" << endl << endl;
cout << "r (逗号分隔风格) = " << format(r,"csv") << ";" << endl<< endl;
cout << "r (C语言风格) = " << format(r,"C") << ";" << endl << endl;
Point2f p(6, 2);
cout << "【2维点】p = " << p << ";\n" << endl;
Point3f p3f(8, 2, 0);
cout << "【3维点】p3f = " << p3f << ";\n" << endl;
vector<float> v;
v.push_back(3);
v.push_back(5);
v.push_back(7);
cout << "【基于Mat的vector】shortvec = " << Mat(v) << ";\n"<<endl;
vector<Point2f> points(20);
for (size_t i = 0; i < points.size(); ++i)
points[i] = Point2f((float)(i * 5), (float)(i % 7));
cout << "【二维点向量】points = " << points<<";";
getchar();//按任意键退出
return 0;
}
1.1 Mat::eye()
static MatExpr eye(int rows, int cols, int type);
生成rows行cols列的单位矩阵,CV_64F表示数据类型,即64位Float型数据。
1.2 randu()
void randu(InputOutputArray dst, InputArray low, InputArray high);
将dst赋随机的low到high的值,CV_8UC3表示三通道八位(最大255)无符字符型数据。Scalar::all(0)即Scall(0,0,0)简写,即黑色;Scall::all(255)表示白色。
1.3 其他常用数据结构
1.3.1 Point类
Point类定义了二维坐标系下的点如:Point p; p.x=10; p.y=8;
或Point p=Point(10,8)
。Point2f即Point,Point3f则定义了三维点。
1.3.2 Rect类
Rect成员变量有x、y、width、height分别为左上角坐标与矩形的宽和高。如果想求两个矩形的交集和并集可以用
Rect rect=rect1&rect2;
Rect rect=rect1|rect2;
2. 基本绘图工具
#include <opencv2/core/core.hpp>
#include <opencv2/highgui/highgui.hpp>
using namespace cv;
//OpenCV需加入头文件:
//#include <opencv2/imgproc/imgproc.hpp>
//-----------------------------------【宏定义部分】--------------------------------------------
// 描述:定义一些辅助宏
//------------------------------------------------------------------------------------------------
#define WINDOW_NAME1 "【绘制图1】" //为窗口标题定义的宏
#define WINDOW_NAME2 "【绘制图2】" //为窗口标题定义的宏
#define WINDOW_WIDTH 600//定义窗口大小的宏
//--------------------------------【全局函数声明部分】-------------------------------------
// 描述:全局函数声明
//-----------------------------------------------------------------------------------------------
void DrawEllipse( Mat img, double angle );//绘制椭圆
void DrawFilledCircle( Mat img, Point center );//绘制圆
void DrawPolygon( Mat img );//绘制多边形
void DrawLine( Mat img, Point start, Point end );//绘制线段
//---------------------------------------【main( )函数】--------------------------------------
// 描述:控制台应用程序的入口函数,我们的程序从这里开始执行
//-----------------------------------------------------------------------------------------------
int main( void )
{
// 创建空白的Mat图像
Mat atomImage = Mat::zeros( WINDOW_WIDTH, WINDOW_WIDTH, CV_8UC3 );
Mat rookImage = Mat::zeros( WINDOW_WIDTH, WINDOW_WIDTH, CV_8UC3 );
ShowHelpText();
// ---------------------<1>绘制化学中的原子示例图------------------------
//【1.1】先绘制出椭圆
DrawEllipse( atomImage, 90 );
DrawEllipse( atomImage, 0 );
DrawEllipse( atomImage, 45 );
DrawEllipse( atomImage, -45 );
//【1.2】再绘制圆心
DrawFilledCircle( atomImage, Point( WINDOW_WIDTH/2, WINDOW_WIDTH/2) );
// ----------------------------<2>绘制组合图-----------------------------
//【2.1】先绘制出椭圆
DrawPolygon( rookImage );
// 【2.2】绘制矩形
rectangle( rookImage,
Point( 0, 7*WINDOW_WIDTH/8 ),
Point( WINDOW_WIDTH, WINDOW_WIDTH),
Scalar( 0, 255, 255 ),
-1,
8 );
// 【2.3】绘制一些线段
DrawLine( rookImage, Point( 0, 15*WINDOW_WIDTH/16 ), Point( WINDOW_WIDTH, 15*WINDOW_WIDTH/16 ) );
DrawLine( rookImage, Point( WINDOW_WIDTH/4, 7*WINDOW_WIDTH/8 ), Point( WINDOW_WIDTH/4, WINDOW_WIDTH ) );
DrawLine( rookImage, Point( WINDOW_WIDTH/2, 7*WINDOW_WIDTH/8 ), Point( WINDOW_WIDTH/2, WINDOW_WIDTH ) );
DrawLine( rookImage, Point( 3*WINDOW_WIDTH/4, 7*WINDOW_WIDTH/8 ), Point( 3*WINDOW_WIDTH/4, WINDOW_WIDTH ) );
// ---------------------------<3>显示绘制出的图像------------------------
imshow( WINDOW_NAME1, atomImage );
moveWindow( WINDOW_NAME1, 0, 200 );
imshow( WINDOW_NAME2, rookImage );
moveWindow( WINDOW_NAME2, WINDOW_WIDTH, 200 );
waitKey( 0 );
return(0);
}
//-------------------------------【DrawEllipse( )函数】--------------------------------
// 描述:自定义的绘制函数,实现了绘制不同角度、相同尺寸的椭圆
//-----------------------------------------------------------------------------------------
void DrawEllipse( Mat img, double angle )
{
int thickness = 1;
int lineType = 8;
ellipse( img,
Point( WINDOW_WIDTH/2, WINDOW_WIDTH/2 ),
Size( WINDOW_WIDTH/4, WINDOW_WIDTH/16 ),
angle,
0,
360,
Scalar( 255, 129, 0 ),
thickness,
lineType
);
}
//-----------------------------------【DrawFilledCircle( )函数】---------------------------
// 描述:自定义的绘制函数,实现了实心圆的绘制
//-----------------------------------------------------------------------------------------
void DrawFilledCircle(Mat img, Point center)
{
int thickness = -1;
int lineType = 8;
circle( img,
center,
WINDOW_WIDTH/32,
Scalar( 0, 0, 255 ),
thickness,
lineType );
}
//-----------------------------------【DrawPolygon( )函数】--------------------------
// 描述:自定义的绘制函数,实现了凹多边形的绘制
//--------------------------------------------------------------------------------------
void DrawPolygon( Mat img )
{
int lineType = 8;
//创建一些点
Point rookPoints[1][20];
rookPoints[0][0] = Point( WINDOW_WIDTH/4, 7*WINDOW_WIDTH/8 );
rookPoints[0][1] = Point( 3*WINDOW_WIDTH/4, 7*WINDOW_WIDTH/8 );
rookPoints[0][2] = Point( 3*WINDOW_WIDTH/4, 13*WINDOW_WIDTH/16 );
rookPoints[0][3] = Point( 11*WINDOW_WIDTH/16, 13*WINDOW_WIDTH/16 );
rookPoints[0][4] = Point( 19*WINDOW_WIDTH/32, 3*WINDOW_WIDTH/8 );
rookPoints[0][5] = Point( 3*WINDOW_WIDTH/4, 3*WINDOW_WIDTH/8 );
rookPoints[0][6] = Point( 3*WINDOW_WIDTH/4, WINDOW_WIDTH/8 );
rookPoints[0][7] = Point( 26*WINDOW_WIDTH/40, WINDOW_WIDTH/8 );
rookPoints[0][8] = Point( 26*WINDOW_WIDTH/40, WINDOW_WIDTH/4 );
rookPoints[0][9] = Point( 22*WINDOW_WIDTH/40, WINDOW_WIDTH/4 );
rookPoints[0][10] = Point( 22*WINDOW_WIDTH/40, WINDOW_WIDTH/8 );
rookPoints[0][11] = Point( 18*WINDOW_WIDTH/40, WINDOW_WIDTH/8 );
rookPoints[0][12] = Point( 18*WINDOW_WIDTH/40, WINDOW_WIDTH/4 );
rookPoints[0][13] = Point( 14*WINDOW_WIDTH/40, WINDOW_WIDTH/4 );
rookPoints[0][14] = Point( 14*WINDOW_WIDTH/40, WINDOW_WIDTH/8 );
rookPoints[0][15] = Point( WINDOW_WIDTH/4, WINDOW_WIDTH/8 );
rookPoints[0][16] = Point( WINDOW_WIDTH/4, 3*WINDOW_WIDTH/8 );
rookPoints[0][17] = Point( 13*WINDOW_WIDTH/32, 3*WINDOW_WIDTH/8 );
rookPoints[0][18] = Point( 5*WINDOW_WIDTH/16, 13*WINDOW_WIDTH/16 );
rookPoints[0][19] = Point( WINDOW_WIDTH/4, 13*WINDOW_WIDTH/16 );
const Point* ppt[1] = { rookPoints[0] };
int npt[] = { 20 };
fillPoly( img,
ppt,
npt,
1,
Scalar( 255, 255, 255 ),
lineType );
}
//-----------------------------------【DrawLine( )函数】--------------------------
// 描述:自定义的绘制函数,实现了线的绘制
//---------------------------------------------------------------------------------
void DrawLine( Mat img, Point start, Point end )
{
int thickness = 2;
int lineType = 8;
line( img,
start,
end,
Scalar( 0, 0, 0 ),
thickness,
lineType );
}