IEnumerator LoadImage(string path) //图片地址
{
var uwr = new UnityWebRequest(path);
uwr.downloadHandler = new DownloadHandlerTexture();
yield return uwr.SendWebRequest();
Texture2D tex = DownloadHandlerTexture.GetContent(uwr);
Pre.GetComponent<Image>().sprite= Sprite.Create(tex, new Rect(0,0,tex.width, tex.height), Vector2.zero, 1f);
}
从后台加载texture转为sprite
最新推荐文章于 2024-02-29 17:25:18 发布