[VRTK_InteractTouch.cs] |
版本 | 作者 | 参与者 | 完成日期 | 备注 |
VRTK_InteractTouch_V01_1.0 | 严立钻 |
| 2018.10.17 |
|
\VRTK-master\Assets\VRTK\Source\Scripts\Interactions\Interactors\VRTK_InteractTouch.cs |
##发布说明:
####“VRTK”的重要程度和优先级已上升为最高级别,并且将集中所有资源和精力打造这个版块;
++++VRTK 官网:https://vrtoolkit.readme.io/docs/radialmenu
++++AssetStore :
https://assetstore.unity.com/packages/tools/vrtk-virtual-reality-toolkit-vr-toolkit-64131
#VRTK_InteractTouch.cs
#VRTK_InteractTouch.cs |
++VRTK_InteractTouch.cs
++++立钻哥哥:\VRTK-master\Assets\VRTK\Source\Scripts\Interactions\Interactors\VRTK_InteractTouch.cs
//Interact Touch|Interactors|30020 namespace VRTK{ public struct ObjectInteractEventArgs{} public delegate void ObjectInteractEventHandler(object sender, ObjectInteractEventArgs e);
public class VRTK_InteractTouch : MonoBehaviour{ public GameObject customColliderContainer;
public event ObjectInteractEventHandler ControllerStartTouchInteractableObject; public event ObjectInteractEventHandler ControllerTouchInteractableObject; public event ObjectInteractEventHandler ControllerStartUntouchInteractableObject; public event ObjectInteractEventHandler ControllerUntouchInteractableObject; public event ObjectInteractEventHandler ControllerRigidbodyActivated; public event ObjectInteractEventHandler ControllerRigidbodyDeactivated;
protected GameObject touchedObject = null; protected List<Collider> touchedObjectColliders = new List<Collider>(); protected List<Collider> touchedObjectActiveColliders = new List<Collider>(); protected GameObject controllerCollisionDetector; protected Rigidbody touchRigidBody; protected VRTK_TrackedController trackedController;
protected VRTK_ControllerReference controllerReference{} public virtual void OnControllerStartTouchInteractableObject(ObjectInteractEventArgs e){} public virtual void OnControllerTouchInteractableObject(ObjectInteractEventArgs e){}
} //立钻哥哥:public class VRTK_InteractTouch:MonoBehaviour{}
} //立钻哥哥:namespace VRTK{} |
++立钻哥哥推荐的拓展学习链接(Link_Url):
立钻哥哥推荐的拓展学习链接(Link_Url) |
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++++Oculus杂谈:https://blog.csdn.net/VRunSoftYanlz/article/details/82469850
++++Oculus安装使用:https://blog.csdn.net/VRunSoftYanlz/article/details/82718982
++++VRTK杂谈:https://blog.csdn.net/VRunSoftYanlz/article/details/82562993
++++VRTK快速入门(杂谈):https://blog.csdn.net/VRunSoftYanlz/article/details/82955267
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++++VRTK(SceneResources):https://blog.csdn.net/VRunSoftYanlz/article/details/82795400
++++VRTK_ControllerEvents:https://blog.csdn.net/VRunSoftYanlz/article/details/83099512
++++VRTK_InteractTouch:https://blog.csdn.net/VRunSoftYanlz/article/details/83120220
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++++游戏相关缩写:https://blog.csdn.net/vrunsoftyanlz/article/details/78630687
++++UnityAPI.Rigidbody刚体:https://blog.csdn.net/VRunSoftYanlz/article/details/81784053
++++UnityAPI.Material材质:https://blog.csdn.net/VRunSoftYanlz/article/details/81814303
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++++UnityAPI.Transform变换:https://blog.csdn.net/VRunSoftYanlz/article/details/81916293
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