<span style="white-space:pre"> </span>EventListenerKeyboard* keyev = EventListenerKeyboard::create();
keyev->onKeyPressed = [](EventKeyboard::KeyCode key, Event*){
if(key == EventKeyboard::KeyCode::KEY_J)
{
// 表示j键被按下
CCLOG("j is down");
}
};
keyev->onKeyReleased = [](EventKeyboard::KeyCode key, Event*){
if(key == EventKeyboard::KeyCode::KEY_J)
{
// 表示j键被释放
CCLOG("j is up");
}
};
_eventDispatcher->addEventListenerWithSceneGraphPriority(keyev, this);