// 翻转动画 翻牌
// sBack牌背
// sFront牌面
ccs.runFlipAnim = function (sBack, sFront, duration, cb) {
sBack.setPosition(sFront.getPosition())
sFront.getParent().addChild(sBack, sFront.getLocalZOrder() + 1)
sBack.show()
sFront.hide()
sBack.runAction(cc.sequence(
cc.show(),
cc.orbitCamera(duration / 2, 1, 0, 0, -90, 0, 0),
cc.hide(),
cc.callFunc(function () {
sFront.runAction(cc.sequence(
cc.show(),
cc.orbitCamera(duration / 2, 1, 0, 90, -90, 0, 0),
cc.callFunc(function () {
cb && cb()
})
))
})
))
}