龟兔赛跑
package Demo01;
public class race implements Runnable{
private static String winner;
@Override
public void run() {
for (int i = 1; i <= 100; i++) {
if(Thread.currentThread().getName().equals("兔子")&& i%10==0){
try {
Thread.sleep(1);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
boolean flag = gameOver(i);
if(flag){
break;
}
System.out.println(Thread.currentThread().getName()+"跑了"+i+"步");
}
}
private boolean gameOver(int steps){
if(winner != null)
return true;
else{
if(steps >= 100){
winner = Thread.currentThread().getName();
System.out.println("winner is "+winner);
return true;
}
}
return false;
}
public static void main(String[] args) {
race race = new race();
new Thread(race,"兔子").start();
new Thread(race,"乌龟").start();
}
}