由cocostudio 导出的资源文件 和者是发布到vs工程文件的读取方式有点区别
//Node* node = CSLoader::getInstance()->createNodeWithFlatBuffersForSimulator("res/MainScene.csd");
//ActionTimeline* action = cocostudio::timeline::ActionTimelineCache::getInstance()->createActionWithFlatBuffersForSimulator("res/MainScene.csd");
Node* node = CSLoader::createNode("res/texi_ani.csb");
ActionTimeline* action = CSLoader::createTimeline("res/texi_ani.csb");
node->setPosition(ccp(0, 0));
action->gotoFrameAndPlay(0);
node->runAction(action);
addChild(node);