该工具的作用是输入json文本,生成对应的c#解析类型。
这个功能其实有很多在线json转换网页都能实现,我就是闲的时候想省掉打开网页这一步骤…
而且网页转换了copy过来也要自己改类名,因为网页生成的类名是固定的,这里我也做了自动化处理。
好了上干货
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using Sirenix.OdinInspector;
using Sirenix.OdinInspector.Editor;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using UnityEditor;
using UnityEngine;
public class Yjj_JosnEditor : OdinEditorWindow
{
[MultiLineProperty(10),HideLabel,Title("json",TitleAlignment = TitleAlignments.Centered)]
public string json;
[MenuItem("Yjj/Json工具")]
private static void Open()
{
GetWindow<Yjj_JosnEditor>().Show();
}
[LabelText("生成的类型前缀")]
public string classHead;
[LabelText("region注释")]
public string regionName = "json数据类";
[MultiLineProperty(10), HideLabel, Title("生成结果", TitleAlignment = TitleAlignments.Centered)]
public string result;
[Button]
private void Generate()
{
var obj = JsonConvert.DeserializeObject<JObject>(json);
var sb = new StringBuilder();
sb.AppendLine("");
sb.AppendLine($"#region {regionName}");
Parse(obj, sb);
sb.AppendLine("#endregion");
result = sb.ToString();
}
/// <summary>
///
/// </summary>
/// <param name="obj"></param>
/// <param name="sb"></param>
/// <param name="className"></param>
private void Parse(JObject obj,StringBuilder sb,string className = "Root")
{
if (obj == null) return;
List<JObject> objs = new List<JObject>();
List<string> names = new List<string>();
sb.AppendLine($"public class {classHead}{className}");
sb.AppendLine("{");
foreach (var p in obj.Properties())
{
if(p.Value.Type!= JTokenType.Array)
{
//Debug.Log($"{p.Name} {p.Value.Type} {p.Value}");
string type = "string";
switch (p.Value.Type)
{
case JTokenType.Object:
var cm = UpperFirst(p.Name);
sb.AppendLine($" public {classHead}{cm} {p.Name};");
names.Add(cm);
objs.Add(p.Value as JObject);
continue;
case JTokenType.Integer:
if((long)p.Value>int.MaxValue)
{
type = "long";
}
else
{
type = "int";
}
break;
case JTokenType.Float:
type = "float";
break;
case JTokenType.Boolean:
type = "bool";
break;
case JTokenType.TimeSpan:
type = "DateTime";
break;
}
if(p.HasValues && type == "string")
{
sb.AppendLine(" /// <summary>");
sb.AppendLine($" /// {p.Value}");
sb.AppendLine(" /// </summary>");
}
sb.AppendLine($" public {type} {p.Name};");
}
else
{
var arr = p.Value as JArray;
if (arr.Count > 0)
{
var arrValue = arr[0];
switch (arrValue.Type)
{
case JTokenType.Object:
var cmcmm = UpperFirst(p.Name);
sb.AppendLine($" public List<{classHead}{cmcmm}> {p.Name};");
names.Add(cmcmm);
objs.Add(arrValue as JObject);
break;
case JTokenType.String:
sb.AppendLine($" public List<string> {p.Name};");
break;
case JTokenType.Integer:
sb.AppendLine($" public List<int> {p.Name};");
break;
case JTokenType.Float:
sb.AppendLine($" public List<float> {p.Name};");
break;
case JTokenType.Boolean:
sb.AppendLine($" public List<bool> {p.Name};");
break;
}
}
else
{
sb.AppendLine($" public List<string> {p.Name};");
Debug.Log($"json数组:{p.Name}为空");
}
}
}
sb.AppendLine("}");
for (int i = 0; i < objs.Count; i++)
{
Parse(objs[i], sb, names[i]);
}
}
public static string UpperFirst(string str)
{
if (string.IsNullOrEmpty(str))
{
return "";
}
var f = str.Substring(0, 1);
f = f.ToUpper();
return f + str.Substring(1, str.Length - 1);
}
}
用到了odin和NewtonJson