using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using DG.Tweening;
public class Cell : MonoBehaviour {
Button btn;
Tweener tweener;
void Start () {
btn = GetComponent<Button> ();
btn.onClick.AddListener (OnClickBtn);
tweener = transform.DOScale (Vector3.one * 0.8f, 0.7f);
tweener.SetAutoKill (false);
tweener.SetEase (Ease.Linear).SetLoops (-1, LoopType.Yoyo);
tweener.Pause ();
}
void OnClickBtn(){
tweener.Play ();
}
![](https://i-blog.csdnimg.cn/blog_migrate/20f0fa63d07030198811c0f07694280a.gif)