#include <iostream>
using namespace std;
class Implementor
{
public:
Implementor() {};
virtual ~Implementor() {};
virtual void OperationImp() {};
};
class ConcreteImplementor1: public Implementor
{
public:
ConcreteImplementor1(){};
virtual ~ConcreteImplementor1() {};
virtual void OperationImp()
{
cout<<"ConcreteImplementor1 Operation"<<endl;
}
};
class ConcreteImplementor2: public Implementor
{
public:
ConcreteImplementor2() {};
virtual ~ConcreteImplementor2() {};
virtual void OperationImp()
{
cout<<"ConcreteImplementor2 Operation"<<endl;
}
};
class Abstraction
{
public:
Abstraction(Implementor* imp):_implementor(imp){};
virtual ~Abstraction() { delete _implementor;};
virtual void Operation()=0;
protected:
Implementor * _implementor;
};
class ConcreteAbstraction1: public Abstraction
{
public:
ConcreteAbstraction1(Implementor* imp1):Abstraction(imp1) {};
virtual ~ConcreteAbstraction1() {};
virtual void Operation()
{
_implementor->OperationImp();
cout<<"ConcreteAbstraction1 Operation"<<endl;
}
};
class ConcreteAbstraction2: public Abstraction
{
public:
ConcreteAbstraction2(Implementor* imp2):Abstraction(imp2) {}; //注意派生类转到基类
virtual ~ConcreteAbstraction2() {};
virtual void Operation()
{
_implementor->OperationImp(); //直接使用基类定义的,这样是否恰当? 或者直接跳过基类,派生类直接引用指针
cout<<"ConcreteAbstraction2 Operation"<<endl;
}
};
int main(int argc, char* argv[])
{
Implementor* tf=new ConcreteImplementor1();
Abstraction* ft=new ConcreteAbstraction2(tf);
ft->Operation();
return 0;
}
Bridge 设计模式
最新推荐文章于 2024-09-21 22:44:43 发布