GameLayer
负责游戏的主逻辑的实现:
代码:
GameLayer.h
#ifndef _GAME_LAYER_H_
#define _GAME_LAYER_H_
#include "cocos2d.h"
USING_NS_CC ;
class GameLayer : public Layer
{
public:
static cocos2d::Scene* createScene();
CREATE_FUNC(GameLayer);
public:
GameLayer();
~GameLayer();
virtual bool init();
private:
Sprite * m_pPlayerPlane ;
Vec2 m_touchBeginPos;
Vec2 m_touchMovePos ;
};
#endif
GameLayer.cpp</