Visual Components 可视化组件
本文档主要是对Unity官方手册的个人理解与总结(其实以翻译记录为主:>)
仅作为个人学习使用,不得作为商业用途,欢迎转载,并请注明出处。
文章中涉及到的操作都是基于Unity2018.3版本
参考链接:https://docs.unity3d.com/Manual/UIVisualComponents.html
With the introduction of the UI system, new Components have been added that will help you create GUI specific functionality. This section will cover the basics of the new Components that can be created.
随着UI系统的引入,添加了新的组件,它们将帮助您创建特定于GUI的功能。本节将介绍可以创建的新组件的基础知识。
Text
The Text component, which is also known as a Label, has a Text area for entering the text that will be displayed. It is possible to set the font