Unity iPhone 1.5.1发布

iPhone1.5.1

I’m pleased to announce that we released Unity iPhone 1.5.1 yesterday.  Unity iPhone 1.5.1 includes improved XCode support and improved AssetBundle support, but more importantly Native APIs (NSGetEnviron and exc_server functions) have been removed to comply with new Apple requirements, previously reported by Joachim here.

我很高兴地宣布,我们昨天发布了Unity iPhone 1.5.1。 Unity iPhone 1.5.1包括改进的XCode支持和改进的AssetBundle支持,但是更重要的是,已删除了本机API(NSGetEnviron和exc_server函数)以符合新的Apple要求,如Joachim先前在此处报道。

This release also removes the requirement for prospective users to write to our sales staff for an *evaluation copy, you can now just go directly to our download page to try it out for yourself!

此版本还消除了潜在用户写给我们销售人员的*评估副本的要求,您现在可以直接转到我们的下载页面亲自尝试一下!

For more details about Unity iPhone 1.5.1, please check out the release notes.

有关Unity iPhone 1.5.1的更多详细信息,请查看发行说明

*Note: Unity iPhone is currently only for use with Mac OS X and you’ll need to be a registered iPhone developer with the paid version of the SDK to properly evaluate the product.

*注意:Unity iPhone当前仅可用于Mac OS X,并且您需要成为注册iPhone的开发人员,并拥有SDK的付费版本才能正确评估产品。

翻译自: https://blogs.unity3d.com/2009/11/21/unity-iphone-1-5-1-released/

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