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gdc矫正
Hi guys & gals.
大家好!
I’m giving a talk about the inner workings of immediate-mode GUIs at GDC Europe tomorrow (in Cologne). Looking forward to doing it – it’s been my main Unity development area for the past 2 years, so I guess I somehow ended up being an expert on that subject :) It’s Monday at 2:10 – 3:00 PM
我将在明天(位于科隆)的GDC Europe上谈论即时模式GUI的内部工作原理。 期待这样做–在过去的两年中,这一直是我主要的Unity开发领域,所以我想我最终以某种方式成为该主题的专家:)今天是星期一2:10 – 3:00 PM
If any of you are there, I hope you come – and if you want to meet up in Cologne, drop me a mail or a PM on our forum, and I’ll try to squeeze you in.
如果有人在场,我希望您能来–如果您想在科隆见面,请在我们的论坛上给我发送邮件或PM,我将尽力吸引您。
翻译自: https://blogs.unity3d.com/2009/08/17/doing-a-talk-at-gdc-europe-tomorrow/
gdc矫正