1.获取的是Point light的Light组件属性
2..注意other是谁,脚本放在谁上
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class OffLight : MonoBehaviour {
private Light m_light;
// Use this for initialization
void Start () {
m_light = GameObject.Find("Point light").GetComponent<Light>();
}
// Update is called once per frame
void Update () {
}
void OnCollisionEnter(Collision other) {
if (other.gameObject.name == "Switch")
{
Debug.Log("碰撞");
m_light.gameObject.SetActive(false);
}
}
}