AttachInfo

 /**
     * A set of information given to a view when it is attached to its parent
     * window.
     */
    static class AttachInfo {
        interface Callbacks {
            void playSoundEffect(int effectId);
            boolean performHapticFeedback(int effectId, boolean always);
        }

        /**
         * InvalidateInfo is used to post invalidate(int, int, int, int) messages
         * to a Handler. This class contains the target (View) to invalidate and
         * the coordinates of the dirty rectangle.
         *
         * For performance purposes, this class also implements a pool of up to
         * POOL_LIMIT objects that get reused. This reduces memory allocations
         * whenever possible.
         */
        static class InvalidateInfo implements Poolable<InvalidateInfo> {
            private static final int POOL_LIMIT = 10;
            private static final Pool<InvalidateInfo> sPool = Pools.synchronizedPool(
                    Pools.finitePool(new PoolableManager<InvalidateInfo>() {
                        public InvalidateInfo newInstance() {
                            return new InvalidateInfo();
                        }

                        public void onAcquired(InvalidateInfo element) {
                        }

                        public void onReleased(InvalidateInfo element) {
                            element.target = null;
                        }
                    }, POOL_LIMIT)
            );

            private InvalidateInfo mNext;
            private boolean mIsPooled;

            View target;

            int left;
            int top;
            int right;
            int bottom;

            public void setNextPoolable(InvalidateInfo element) {
                mNext = element;
            }

            public InvalidateInfo getNextPoolable() {
                return mNext;
            }

            static InvalidateInfo acquire() {
                return sPool.acquire();
            }

            void release() {
                sPool.release(this);
            }

            public boolean isPooled() {
                return mIsPooled;
            }

            public void setPooled(boolean isPooled) {
                mIsPooled = isPooled;
            }
        }

        final IWindowSession mSession;

        final IWindow mWindow;

        final IBinder mWindowToken;

        final Callbacks mRootCallbacks;

        HardwareCanvas mHardwareCanvas;

        /**
         * The top view of the hierarchy.
         */
        View mRootView;

        IBinder mPanelParentWindowToken;
        Surface mSurface;

        boolean mHardwareAccelerated;
        boolean mHardwareAccelerationRequested;
        HardwareRenderer mHardwareRenderer;

        /**
         * Scale factor used by the compatibility mode
         */
        float mApplicationScale;

        /**
         * Indicates whether the application is in compatibility mode
         */
        boolean mScalingRequired;

        /**
         * If set, ViewAncestor doesn't use its lame animation for when the window resizes.
         */
        boolean mTurnOffWindowResizeAnim;

        /**
         * Left position of this view's window
         */
        int mWindowLeft;

        /**
         * Top position of this view's window
         */
        int mWindowTop;

        /**
         * Indicates whether views need to use 32-bit drawing caches
         */
        boolean mUse32BitDrawingCache;

        /**
         * For windows that are full-screen but using insets to layout inside
         * of the screen decorations, these are the current insets for the
         * content of the window.
         */
        final Rect mContentInsets = new Rect();

        /**
         * For windows that are full-screen but using insets to layout inside
         * of the screen decorations, these are the current insets for the
         * actual visible parts of the window.
         */
        final Rect mVisibleInsets = new Rect();

        /**
         * The internal insets given by this window.  This value is
         * supplied by the client (through
         * {@link ViewTreeObserver.OnComputeInternalInsetsListener}) and will
         * be given to the window manager when changed to be used in laying
         * out windows behind it.
         */
        final ViewTreeObserver.InternalInsetsInfo mGivenInternalInsets
                = new ViewTreeObserver.InternalInsetsInfo();

        /**
         * All views in the window's hierarchy that serve as scroll containers,
         * used to determine if the window can be resized or must be panned
         * to adjust for a soft input area.
         */
        final ArrayList<View> mScrollContainers = new ArrayList<View>();

        final KeyEvent.DispatcherState mKeyDispatchState
                = new KeyEvent.DispatcherState();

        /**
         * Indicates whether the view's window currently has the focus.
         */
        boolean mHasWindowFocus;

        /**
         * The current visibility of the window.
         */
        int mWindowVisibility;

        /**
         * Indicates the time at which drawing started to occur.
         */
        long mDrawingTime;

        /**
         * Indicates whether or not ignoring the DIRTY_MASK flags.
         */
        boolean mIgnoreDirtyState;

        /**
         * This flag tracks when the mIgnoreDirtyState flag is set during draw(),
         * to avoid clearing that flag prematurely.
         */
        boolean mSetIgnoreDirtyState = false;

        /**
         * Indicates whether the view's window is currently in touch mode.
         */
        boolean mInTouchMode;

        /**
         * Indicates that ViewAncestor should trigger a global layout change
         * the next time it performs a traversal
         */
        boolean mRecomputeGlobalAttributes;

        /**
         * Always report new attributes at next traversal.
         */
        boolean mForceReportNewAttributes;

        /**
         * Set during a traveral if any views want to keep the screen on.
         */
        boolean mKeepScreenOn;

        /**
         * Bitwise-or of all of the values that views have passed to setSystemUiVisibility().
         */
        int mSystemUiVisibility;

        /**
         * True if a view in this hierarchy has an OnSystemUiVisibilityChangeListener
         * attached.
         */
        boolean mHasSystemUiListeners;

        /**
         * Set if the visibility of any views has changed.
         */
        boolean mViewVisibilityChanged;

        /**
         * Set to true if a view has been scrolled.
         */
        boolean mViewScrollChanged;

        /**
         * Global to the view hierarchy used as a temporary for dealing with
         * x/y points in the transparent region computations.
         */
        final int[] mTransparentLocation = new int[2];

        /**
         * Global to the view hierarchy used as a temporary for dealing with
         * x/y points in the ViewGroup.invalidateChild implementation.
         */
        final int[] mInvalidateChildLocation = new int[2];


        /**
         * Global to the view hierarchy used as a temporary for dealing with
         * x/y location when view is transformed.
         */
        final float[] mTmpTransformLocation = new float[2];

        /**
         * The view tree observer used to dispatch global events like
         * layout, pre-draw, touch mode change, etc.
         */
        final ViewTreeObserver mTreeObserver = new ViewTreeObserver();

        /**
         * A Canvas used by the view hierarchy to perform bitmap caching.
         */
        Canvas mCanvas;

        /**
         * A Handler supplied by a view's {@link android.view.ViewRootImpl}. This
         * handler can be used to pump events in the UI events queue.
         */
        final Handler mHandler;

        /**
         * Identifier for messages requesting the view to be invalidated.
         * Such messages should be sent to {@link #mHandler}.
         */
        static final int INVALIDATE_MSG = 0x1;

        /**
         * Identifier for messages requesting the view to invalidate a region.
         * Such messages should be sent to {@link #mHandler}.
         */
        static final int INVALIDATE_RECT_MSG = 0x2;

        /**
         * Temporary for use in computing invalidate rectangles while
         * calling up the hierarchy.
         */
        final Rect mTmpInvalRect = new Rect();

        /**
         * Temporary for use in computing hit areas with transformed views
         */
        final RectF mTmpTransformRect = new RectF();

        /**
         * Temporary list for use in collecting focusable descendents of a view.
         */
        final ArrayList<View> mFocusablesTempList = new ArrayList<View>(24);

        /**
         * The id of the window for accessibility purposes.
         */
        int mAccessibilityWindowId = View.NO_ID;

        /**
         * Creates a new set of attachment information with the specified
         * events handler and thread.
         *
         * @param handler the events handler the view must use
         */
        AttachInfo(IWindowSession session, IWindow window,
                Handler handler, Callbacks effectPlayer) {
            mSession = session;
            mWindow = window;
            mWindowToken = window.asBinder();
            mHandler = handler;
            mRootCallbacks = effectPlayer;
        }
    }

 

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