Shader "Custom/Mask " {
Properties {
}
SubShader{
Tags{ "Queue" = "Geometry-10" }
Lighting Off
ZTest LEqual
ZWrite On
ColorMask 0
Pass{}
}
Properties {
}
SubShader{
Tags{ "Queue" = "Geometry-10" }
Lighting Off
ZTest LEqual
ZWrite On
ColorMask 0
Pass{}
}
}
这只是一个测试效果,是我想要的效果,起到遮挡的作用,遮挡物还是透明的。菜鸟加油~DHN