想要摄像机跟随其实很简单:
public Transform target;
pubic Vector3 camTarget;
void Start()
{
//获取需要跟随的目标的transform
target = GameObject.FindWithObjectTag("Player").tranform;
}
void Update()
{
camTarget = new Vector3(target.position.x , transform.position.y, target.position.z );
transform.position = Vector3.Lerp(target.position, camTarget , 1);
}