1、在资源文件夹下建立脚本文件夹Scrips,写脚本,之后出现在Tools下菜单下。
2、先选中全部物体,再按住键盘的Ctrl之后,鼠标点击材质球。
3、点击“Tools/变色 ”按钮即可。
缺陷:万一弄错了,不可撤回操作,如何撤回操作,欢迎补冲!
using UnityEditor;
public class CMaterial : MonoBehaviour
{
[MenuItem(“Tools/变色”)]
public static void change()
{
Object[] m_objects = Selection.GetFiltered(typeof(Material), SelectionMode.DeepAssets);//选择的所有编辑对象
if (m_objects.Length != 1)
{
Debug.Log(“确认材质不唯一”);
return;
}
foreach (GameObject go in Selection.gameObjects)
{
FindMater(go, m_objects[0] as Material);
}
Debug.Log(“完成:)”);
}
public static void FindMater(GameObject go, Material m)
{
if (go.GetComponent() != null)
{
go.GetComponent().material = m;
}
foreach (Transform child in go.transform)
{
FindMater(child.gameObject, m);
if (child.GetComponent() != null)
{
child.GetComponent().material = m;
}
}
}
}
unity3d修改批量物体材质
最新推荐文章于 2023-09-20 22:47:12 发布