C# NX二次开发_创建圆柱体并进行编辑

本文详细介绍了如何使用C#进行NX二次开发,通过编程方式创建圆柱体实体,并详细讲解了编辑圆柱体参数的方法,适合对NX编程感兴趣的读者学习。
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 NXOpen.Part workPart = theSession.Parts.Work;

            NXOpen.NXObject nXObject1 = null;

            do
            {
                NXOpen.Features.CylinderBuilder cylinderBuilder1 = workPart.Features.CreateCylinderBuilder(null);

                cylinderBuilder1.BooleanOption.Type = NXOpen.GeometricUtilities.BooleanOperation.BooleanType.Create;


                NXOpen.Point3d origin1 = new NXOpen.Point3d(0.0, 0.0, 0.0);
                NXOpen.Vector3d vector1 = new NXOpen.Vector3d(1.0, 0.0, 0.0);
                NXOpen.Direction direction1 = workPart.Directions.CreateDirection(origin1, vector1, NXOpen.SmartObject.UpdateOption.WithinModeling);

                cylinderBuilder1.Axis.Direction = direction1;
                cylinderBuilder1.Axis.Point = workPart.Points.CreatePoint(origin1);

                cylinderBuilder1.Diameter.RightHandSide = "50";

                cylinderBuilder
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