MVC设计模式小试验

看了一下moock的《Essential.Actionscript.2.0》,全书都写得不错,不愧为actionscript的权威写出来的书。注意了一下,MVC模式这一章。MVC也不是什么新概念了, 早在smalltalk中开始流行了, 现在C++中的document/view结构也是这种原理。通过消息映射达到从view响应的事件改变document的内容。一看moock的写法,就知道他是有java背景的人,包括Oberserable类和Oberserver接口,以及MVC的实现都是仿照传统的java写法。

关于MVC,这里有一篇权威说明:http://st-www.cs.uiuc.edu/users/smarch/st-docs/mvc.html

我也用moock的方法,依照原来的一个java例子,做了个显示温度的,分华氏温度和摄氏温度显示。它们所用的Model和Control却是一样的,只不过View 的表现不同。 这就是MVC的优势所在。还有一个用温度计来显示的View,可以用我的com.flashvan.Graphic类来实现,下次做完把源码一起放上来。utils包和mvc包里面的内容我就省略了,可以到moock的网站下载http://moock.org/eas2/examples/eas2_mvcclock.zip

 

 

//Model
import util.Observable;
import temperature.*;
class temperature.TemperatureModel extends Observable
{
        private var temperatureF:Number = 32.0;
        
        public function getF():Number
        {
                return temperatureF;
        }
        
        public function getC():Number
        {
                return (temperatureF - 32.0) * 5.0 / 9.0;
        }
        
        public function setF(tempF:Number):Void
        {
                temperatureF = tempF;
                setChanged();
                notifyObservers();
        }
        
        public function setC(tempC:Number):Void
        {
                temperatureF = tempC * 9.0 / 5.0 + 32.0;
                setChanged();
                notifyObservers();
        }
        
}

//View base
import util.*;
import temperature.*;
import mvc.*;
import mx.containers.Window;
import mx.controls.Button;
import mx.controls.TextInput;
import mx.controls.Label;
import mx.managers.DepthManager;
class temperature.TemperatureGUI extends AbstractView
{
        private var temperatureWindow:Window;
        private var label:Label;
        private var display:TextInput;
        private var upBtn:Button;
        private var downBtn:Button;
        private var temperatureGUI_mc:MovieClip;
        
        private function TemperatureGUI(l:String,m:TemperatureModel, c:Controller, target:MovieClip, depth:Number, x:Number, y:Number)
        {
                super(m, c);
                makeTemperatureGUI(l,target, depth, x, y);
        }
        
        private function makeTemperatureGUI(l:String,target:MovieClip, depth:Number, x:Number, y:Number):Void
        {
                //建立一个空的MovieClip
                temperatureGUI_mc = target.createEmptyMovieClip("gui"+depth, depth);
                //temperatureGUI_mc._x = x;
                //temperatureGUI_mc._y = y;
                
                //窗口
                temperatureWindow =temperatureGUI_mc.createClassObject(Window, "temperatureWindow", 0);
                temperatureWindow.title = l+"  温度显示";
                temperatureWindow.move(x,y);
                temperatureWindow.setSize(250,200);
                
                //标签
                label = temperatureWindow.createClassChildAtDepth(Label, DepthManager.kTop);
                label.text = l+"温度为:";
                label.move(20,50);
                
                //文本显示框
                display = temperatureWindow.createClassChildAtDepth(TextInput, DepthManager.kTop);
                display.editable = false;
                display.setSize(200,display.height);
                display.move(label.x,label.y+label.height+10);
                
                //升温按钮
                upBtn = temperatureWindow.createClassChildAtDepth(Button , DepthManager.kTop);
                upBtn.label = "升温";
                upBtn.setSize(60,upBtn.height);
                upBtn.move(display.x+30,display.y+display.height+10);
                upBtn.addEventListener("click", getController());
                
                //降温按钮
                downBtn = temperatureWindow.createClassChildAtDepth(Button, DepthManager.kTop);
                downBtn.label = "降温";
                downBtn.setSize(60,downBtn.height);
                downBtn.move(upBtn.x+upBtn.width+10,upBtn.y);
                downBtn.addEventListener("click", getController());
                
                update();
                
        }
        
        public function defaultController (model:Observable):Controller
        {
                return new TemperatureController(model);
        }
        
        
        public function setDisplay (s:String):Void{ display.text =s;}
        
        public function getDisplay():Number
        {
                //var result:Number = 0.0;
                var result:Number = Number(display.text);
                return result;
        }
        
        
        public function update (o:Observable, infoObj:Object):Void
        {
        }
}
//Farenheit View
import util.*;
import temperature.*;
import mvc.*;
class temperature.FarenheitGUI extends TemperatureGUI
{
        public function FarenheitGUI(m:TemperatureModel, c:Controller, target:MovieClip, depth:Number, x:Number, y:Number)
        {
                super("华氏", m, c, target,depth,x,y);
                //setDisplay(""+model.getF());
        }
        
        
        public function update (o:Observable, infoObj:Object):Void
        {
                setDisplay("" + TemperatureModel(getModel()).getF());
        }
}
//Celsius View
import util.*;
import temperature.*;
import mvc.*;
class temperature.CelsiusGUI extends TemperatureGUI
{
        public function CelsiusGUI(m:TemperatureModel, c:Controller, target:MovieClip, depth:Number, x:Number, y:Number)
        {
                super("摄氏", m, c, target,depth,x,y);
                //setDisplay(""+model.getF());
        }
        
        
        public function update (o:Observable, infoObj:Object):Void
        {
                setDisplay("" + TemperatureModel(getModel()).getC());
        }
}

//Controller
import temperature.TemperatureModel;
import mvc.*;
import util.*;
class temperature.TemperatureController extends AbstractController
{
        
        public function TemperatureController (tm:Observable)
        {
                super(tm);
        }
        public function upTemperature()
        {
                var m:TemperatureModel= TemperatureModel(getModel());
                m.setF(m.getF()+1);
        }
        
        public function downTemperature()
        {
                var m:TemperatureModel= TemperatureModel(getModel());
                m.setF(m.getF()-1);
        }
        
        public function click(e:Object):Void
        {
                switch (e.target.label)
                {
                        case "升温": upTemperature();break;
                        case "降温": downTemperature();break;
                        default:break;
                }
        }
}
//主程序 import temperature.*; class temperature.Thermometer { //程序入口 public static function main (target:MovieClip,f:Number) { var tm:TemperatureModel = new TemperatureModel(); var fg:FarenheitGUI = new FarenheitGUI(tm,undefined, target, 2, 10, 50); var cg:CelsiusGUI = new CelsiusGUI(tm,undefined, target, 3, 300, 50); tm.addObserver(fg); tm.addObserver(cg); if(f!=undefined) tm.setF(f); } } //*.fla import temperature.Thermometer; Thermometer.main(this);

在fla文件中要拖出Window,Button,TextInput,Label这四个组件在放在库中,要不然不能显示

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