Dijkstra算法是典型最短路算法,用于计算一个节点到其他所有节点的最短路径。主要特点是以起始点为中心向外层层扩展,直到扩展到终点为止。Dijkstra算法能得出最短路径的最优解,但由于它遍历计算的节点很多,所以效率低。
头文件:Dijkstra.h
#ifndef DIJKSTRA_H
#define DIJKSTRA_H
#define MAXVEX 20
#define MAXEDGE 20
#define INFINITY 65535
typedef struct graph{
int Vertex[MAXVEX];
int Edge[MAXVEX][MAXVEX];
int NumVertex,NumEdge;
}Graph;
typedef int ShortPathTable[MAXVEX]; //用于存储最短路径的顶点下标
typedef int ShortWeight[MAXVEX]; //用于存储最短路径的权值和
void CreateGraph(Graph *G);
void ShortestPath_Dijkstra(Graph *G,int v0,ShortPathTable *p,ShortWeight *d);
#endif //DIJKSTRA_H
实现文件:Dijkstra.cpp
#include "Dijkstra.h"
#include <stdio.h>
void CreateGraph(Graph *G)
{
G->NumVertex = 7;
G->NumEdge = 12;
for(int i = 0;i < G->NumVertex;++i) //初始化顶点信息
G->Vertex[i] = i;
for(int i = 0;i < G->NumVertex;++i) //初始化边表的信息
for(int j = 0;j < G->NumVertex;++j)
{
if(i == j)
G->Edge[i][j] = 0;
else
G->Edge[i][j] = INFINITY;
}
G->Edge[0][1] = 2;
G->Edge[0][3] = 1;
G->Edge[0][2] = 4;
G->Edge[1][3] = 3;
G->Edge[1][4] = 10;
G->Edge[2][3] = 2;
G->Edge[2][5] = 5;
G->Edge[3][5] = 8;
G->Edge[3][4] = 2;
G->Edge[3][6] = 4;
G->Edge[4][6] = 6;
G->Edge[5][6] = 1;
for(int i = 0;i < G->NumVertex;++i)
for(int j = i;j < G->NumVertex;++j)
G->Edge[j][i] = G->Edge[i][j];
}
void ShortestPath_Dijkstra(Graph *G,int v0,ShortPathTable *p,ShortWeight *d)
{
int final[MAXVEX]; //如果final[w] == 1,表示求得v0 到 vw的最短路径
int min;
int k = 0;
for(int i = 0;i < MAXVEX;++i)
{
final[i] = 0; //初始化v0到所有顶点的最短路径为未知
(*p)[i] = 0; //初始化路径数组为0
(*d)[i] = G->Edge[v0][i]; //将与v0邻接的所有权值初始化给d;
}
final[0] = 1; //v0 到 v0不需要求路径
(*d)[v0] = 0; //v0 到 v0的路径为0
for(int i = 1;i < G->NumVertex;++i)
{
min = INFINITY;
for(int v = 0;v < G->NumVertex;++v)
{
if(!final[v] && (*d)[v] < min)
{
min = (*d)[v];
k = v;
}
}
final[k] = 1;
for(int j = 0;j < G->NumVertex;++j) //修正最短路径及距离
{
if(!final[j] && min + G->Edge[k][j] < (*d)[j])
{
(*d)[j] = min + G->Edge[k][j];
(*p)[j] = k;
}
}
}
}
main.cpp
#include "Dijkstra.h"
#include <stdio.h>
int main()
{
Graph G;
CreateGraph(&G);
ShortPathTable p;
ShortWeight d;
int v0 = 0;
ShortestPath_Dijkstra(&G,v0,&p,&d);
for(int i = 0;i < G.NumVertex;++i)
{
printf("V%d - V%d %d ",v0,G.Vertex[i],d[i]);
printf("\n");
}
return 0;
}