//太靠近屏幕边缘会有不规则现象
背景底图
drawRoundRect(bg){
var sp = new Laya.Sprite();
Laya.stage.addChild(sp);
//自定义路径
var path = [
["moveTo", 0, 0], //画笔的起始点,
["arcTo", 500, 0, 500, 30, 30], //p1(500,0)为夹角B,(500,30)为端点p2
["arcTo", 500, 300, 470, 300, 30],//p1(500,300)为夹角C,(470,300)为端点p2
["arcTo", 0, 300, 0, 270, 30], //p1(0,300)为夹角D,(0,270)为端点p2
["arcTo", 0, 0, 30, 0, 30],//p1(0,0)为夹角A,(30,0)为端点p2
];
//绘制圆角矩形
sp.graphics.alpha(0.5);
//设置透明度
sp.graphics.drawPath(100, 100, path,