#define WIN32_LEAN_AND_MEAN
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#include<WinSock2.h>
#include<Windows.h>
#include<iostream>
#pragma comment(lib,"ws2_32.lib")
int main()
{
//启动Windows socket 2.x环境
WORD ver = MAKEWORD(2, 2);
WSADATA dat;
WSAStartup(ver, &dat);
//1.建立一个socket
SOCKET _sock= socket(AF_INET,SOCK_STREAM,0);
//多做判断才能创建一个健壮的代码
if (INVALID_SOCKET == _sock)
{
printf("ERROR,建立socket失败\n");
}
else
{
printf("建立socket成功\n");
}
//2.链接服务器connet
//这样写快速初始化结构体,要不这样就是乱的
sockaddr_in _sin = {};
_sin.sin_family = AF_INET;
_sin.sin_port = htons(4567);
//error C4996: 'inet_addr': Use inet_pton() or InetPton() instead or define _WINSOCK_DEPRECATED_NO_WARNINGS to disable deprecated API warnings
_sin.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
//sizeof()传入类型更安全,不应该是变量,防止传入的是一个指针
int ret=connect(_sock, (sockaddr*)&_sin, sizeof(sockaddr_in));
if (SOCKET_ERROR == ret)
{
printf("ERROR,链接服务器失败\n");
}
else
{
printf("连接服务器成功\n");
}
//3.接收服务器信息
char recvBuf[256] = {};
//接收类型,数据缓冲区(char型)
//recv接收到数据的时候会返回一个数据长度
int nlen=recv(_sock,recvBuf,256,0);
if(nlen>0)
{
printf("接收到数据:%s \n", recvBuf);
}
//4.关闭套件字closesocket
closesocket(_sock);
//清除Windows socket环境
WSACleanup();
getchar();
return 0;
}
简单的TCP客户端(client)
最新推荐文章于 2023-03-24 01:05:10 发布