以下是使用cocos2dx-3.10、Cocos Code IDE1.2在win7上创建的一个lua项目
1.概述
略过配置环境,基本上与之前的cocos2dx版本没什么差别。
2.问题
(1)Android NDK: Are you sure your NDK_MODULE_PATH variable is properly defined ?
此问题出现在Cocos Code IDE创建Android模拟器时。
问题点在 你的项目目录/frameworks/runtime-src/proj.android/jni/Android.mk 中:
$(call import-module,scripting/lua-bindings/proj.android/prebuilt-mk)
$(call import-module,tools/simulator/libsimulator/proj.android/prebuilt-mk)
其报错的原因就是找不到上面导入模块的文件路径,查找cocos的文件,我们发现如下:
d:/Cocos/Cocos2d-x/cocos2d-x-3.10/scripting/lua-bindings/proj.android/prebuilt-mk
d:/Cocos/Cocos2d-x/cocos2d-x-3.10/cocos/tools/simulator/libsimulator/proj.android/prebuilt-mk
解决方法:
$(call import-add-path,d:/Cocos/Cocos2d-x/cocos2d-x-3.10)
$(call import-add-path,d:/Cocos/Cocos2d-x/cocos2d-x-3.10/cocos)
$(call import-module,scripting/lua-bindings/proj.android/prebuilt-mk)
$(call import-module,tools/simulator/libsimulator/proj.android/prebuilt-mk)
(2)接着又出现类似的问题
Android NDK: d:/Cocos/Cocos2d-x/cocos2d-x-3.10/cocos/scripting/lua-bindings/proj.android/prebuilt-mk/Android.mk:
Cannot find module with tag 'lua/luajit/prebuilt/android' in import path
这次问题点在
d:/Cocos/Cocos2d-x/cocos2d-x-3.10/cocos/scripting/lua-bindings/proj.android/prebuilt-mk/Android.mk
中:
$(call import-module,lua/luajit/prebuilt/android)
解决方法:
$(call import-add-path,d:/Cocos/Cocos2d-x/cocos2d-x-3.10/external)
$(call import-module,lua/luajit/prebuilt/android)
1.概述
略过配置环境,基本上与之前的cocos2dx版本没什么差别。
2.问题
(1)Android NDK: Are you sure your NDK_MODULE_PATH variable is properly defined ?
此问题出现在Cocos Code IDE创建Android模拟器时。
问题点在 你的项目目录/frameworks/runtime-src/proj.android/jni/Android.mk 中:
$(call import-module,scripting/lua-bindings/proj.android/prebuilt-mk)
$(call import-module,tools/simulator/libsimulator/proj.android/prebuilt-mk)
其报错的原因就是找不到上面导入模块的文件路径,查找cocos的文件,我们发现如下:
d:/Cocos/Cocos2d-x/cocos2d-x-3.10/scripting/lua-bindings/proj.android/prebuilt-mk
d:/Cocos/Cocos2d-x/cocos2d-x-3.10/cocos/tools/simulator/libsimulator/proj.android/prebuilt-mk
解决方法:
$(call import-add-path,d:/Cocos/Cocos2d-x/cocos2d-x-3.10)
$(call import-add-path,d:/Cocos/Cocos2d-x/cocos2d-x-3.10/cocos)
$(call import-module,scripting/lua-bindings/proj.android/prebuilt-mk)
$(call import-module,tools/simulator/libsimulator/proj.android/prebuilt-mk)
(2)接着又出现类似的问题
Android NDK: d:/Cocos/Cocos2d-x/cocos2d-x-3.10/cocos/scripting/lua-bindings/proj.android/prebuilt-mk/Android.mk:
Cannot find module with tag 'lua/luajit/prebuilt/android' in import path
这次问题点在
d:/Cocos/Cocos2d-x/cocos2d-x-3.10/cocos/scripting/lua-bindings/proj.android/prebuilt-mk/Android.mk
中:
$(call import-module,lua/luajit/prebuilt/android)
解决方法:
$(call import-add-path,d:/Cocos/Cocos2d-x/cocos2d-x-3.10/external)
$(call import-module,lua/luajit/prebuilt/android)