public class GoogleMobileAdsScript : MonoBehaviour
{
public static GoogleMobileAdsScript advertise;
//定义一个静态实力脚本,如果该advertise实力不存在就运行DontDestroyOnLoad(gameObject)这个方法不销毁这个物体,如果存在的物体不是这个物体就销毁,来保证唯一性
void Awake()
{
if (advertise == null)
{
// Makes the object target not be destroyed automatically when loading a new scene
DontDestroyOnLoad(gameObject);
advertise = this;
}
else if (advertise != this)
{
Destroy(gameObject);
}
}
}
_______________________________________________________________________
void Update()
{
// Exit game if click Escape key or back on mobile
if (Input.GetKeyDown(KeyCode.Escape))
{
ExitOK();
}
}
/// <summary>
/// Exit game
/// </summary>
public void ExitOK()
{
Application.Quit();
}
______________________________________________________________________
假如我在一个Button上面建了一个很大的Image,这时我点击铵钮就没有响应了,因为被Imgae给遮住了,在保持原有的前后效果上怎么样做才能使Image失去交互呢? |
可以在你的图片上加一个Canvas Group组件,blocks Raycasts关掉就可以了!