将osg嵌入Qt窗口中有两种方式,一种是使用继承自QOpenGLWidget方式实现,另一种是使用osgQOpenglWidget来实现,第二种需要自行编译osgQt来实现,这里笔者使用第一种方式来进行加载。
这里使用的Qt版本是6.5.3版本,先创建工程OSGQt6,选择qmke构建方式,继承自QWidget窗口不带Ui文件的类GraphicsWindowQt,然后我们在此基础上修改。
首先是pro文件的修改
QT += core gui
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets opengl
greaterThan(QT_MAJOR_VERSION,5):QT += openglwidgets
CONFIG += c++17
# You can make your code fail to compile if it uses deprecated APIs.
# In order to do so, uncomment the following line.
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
SOURCES += \
main.cpp \
graphicswindowqt.cpp
HEADERS += \
graphicswindowqt.h
INCLUDEPATH += C:/osg_oe/osg3.6.5/include
DEPENDPATH += C:/osg_oe/osg3.6.5/include
# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
!isEmpty(target.path): INSTALLS += target
CONFIG(debug,debug|release){
LIBS += -LC:/osg_oe/osg3.6.5/lib \
-lOpenThreadsd \
-losgd -losgDBd \
-losgGAd \
-losgUtild \
-losgViewerd
}else {
LIBS += -LC:/osg_oe/osg3.6.5/lib \
-lOpenThreads \
-losg \
-losgDB \
-losgGA \
-losgUtil \
-losgViewer \
}
然后是头文件graphicswindowqt.h
#ifndef GRAPHICSWINDOWQT_H
#define GRAPHICSWINDOWQT_H
#include <QOpenGLWidget>
#include <osgViewer/Viewer>
#include <osgViewer/GraphicsWindow>
class QInputEvent;
class GraphicsWindowQt : public QOpenGLWidget, public osgViewer::Viewer
{
Q_OBJECT
public:
GraphicsWindowQt(QWidget *parent = 0);
~GraphicsWindowQt();
bool event(QEvent *e);
void setKeyboardModifiers(QInputEvent *event);
void keyPressEvent(QKeyEvent *event);
void keyReleaseEvent(QKeyEvent *event);
void mousePressEvent(QMouseEvent *event);
void mouseReleaseEvent(QMouseEvent *event);
void mouseDoubleClickEvent(QMouseEvent *event);
void mouseMoveEvent(QMouseEvent *event);
void wheelEvent(QWheelEvent *event);
void resizeEvent(QResizeEvent *event);
void moveEvent(QMoveEvent *event);
void timerEvent(QTimerEvent *);
protected:
virtual void paintGL();
private:
void init3D();
osg::ref_ptr<osg::Camera> createCamera(int x,int y,int w,int h);
private:
osg::ref_ptr<osg::Group> root;
osgViewer::GraphicsWindow *window;
};
#endif // GRAPHICSWINDOWQT_H
接下来实现graphicswindowqt.cpp
#include "graphicswindowqt.h"
#include <QInputEvent>
#include <QApplication>
#include <osgDB/ReadFile>
#include <osgGA/TrackballManipulator>
#include <osgGA/GUIEventAdapter>
#include <osgViewer/ViewerEventHandlers>
#include <osgGA/StateSetManipulator>
#include <osg/ShapeDrawable>
#include <osg/Light>
#include <osg/LightSource>
#include <QDebug>
GraphicsWindowQt::GraphicsWindowQt(QWidget *parent)
: QOpenGLWidget(parent)
{
init3D();
setMouseTracking(true);
setFocusPolicy(Qt::StrongFocus);
}
GraphicsWindowQt::~GraphicsWindowQt()
{
}
bool GraphicsWindowQt::event(QEvent *e)
{
switch (e->type()) {
case QEvent::TouchBegin:
case QEvent::TouchEnd:
case QEvent::TouchUpdate: {
QList<QTouchEvent::TouchPoint> touchPoints = static_cast<QTouchEvent *>(e)->touchPoints();
unsigned int id = 0;
unsigned int tapCount = touchPoints.size();
osg::ref_ptr<osgGA::GUIEventAdapter> osgEvent(NULL);
osgGA::GUIEventAdapter::TouchPhase phase = osgGA::GUIEventAdapter::TOUCH_UNKNOWN;
foreach(const QTouchEvent::TouchPoint &touchPoint, touchPoints) {
if (!osgEvent) {
if (e->type() == QEvent::TouchBegin) {
phase = osgGA::GUIEventAdapter::TOUCH_BEGAN;
osgEvent = window->getEventQueue()->touchBegan(id, osgGA::GUIEventAdapter::TOUCH_BEGAN, touchPoint.pos().x(), touchPoint.pos().y());
} else if (e->type() == QEvent::TouchEnd) {
phase = osgGA::GUIEventAdapter::TOUCH_ENDED;
osgEvent = window->getEventQueue()->touchEnded(id, osgGA::GUIEventAdapter::TOUCH_ENDED, touchPoint.pos().x(), touchPoint.pos().y(), tapCount);
} else if (e->type() == QEvent::TouchUpdate) {
phase = osgGA::GUIEventAdapter::TOUCH_MOVED;
osgEvent = window->getEventQueue()->touchMoved(id, osgGA::GUIEventAdapter::TOUCH_MOVED, touchPoint.pos().x(), touchPoint.pos().y());
}
} else {
osgEvent->addTouchPoint(id, osgGA::GUIEventAdapter::TOUCH_ENDED, touchPoint.pos().x(), touchPoint.pos().y());
osgEvent->addTouchPoint(id, phase, touchPoint.pos().x(), touchPoint.pos().y());
}
id++;
}
break;
}
default:
break;
}
return QOpenGLWidget::event(e);
}
void GraphicsWindowQt::setKeyboardModifiers(QInputEvent *event)
{
int modkey = event->modifiers() & (Qt::ShiftModifier | Qt::ControlModifier | Qt::AltModifier);
unsigned int mask = 0;
if (modkey & Qt::ShiftModifier) {
mask |= osgGA::GUIEventAdapter::MODKEY_SHIFT;
}
if (modkey & Qt::ControlModifier) {
mask |= osgGA::GUIEventAdapter::MODKEY_CTRL;
}
if (modkey & Qt::AltModifier) {
mask |= osgGA::GUIEventAdapter::MODKEY_ALT;
}
window->getEventQueue()->getCurrentEventState()->setModKeyMask(mask);
update();
}
void GraphicsWindowQt::keyPressEvent(QKeyEvent *event)
{
setKeyboardModifiers(event);
window->getEventQueue()->keyPress(event->key());
qDebug() << "key pressed.";
QOpenGLWidget::keyPressEvent(event);
update();
}
void GraphicsWindowQt::keyReleaseEvent(QKeyEvent *event)
{
setKeyboardModifiers(event);
window->getEventQueue()->keyRelease(event->key());
QOpenGLWidget::keyReleaseEvent(event);
update();
}
void GraphicsWindowQt::mousePressEvent(QMouseEvent *event)
{
int button = 0;
switch (event->button()) {
case Qt::LeftButton: button = 1; break;
case Qt::MiddleButton: button = 2; break;
case Qt::RightButton: button = 3; break;
case Qt::NoButton: button = 0; break;
default: button = 0; break;
}
setKeyboardModifiers(event);
window->getEventQueue()->mouseButtonPress(event->x(), event->y(), button);
update();
}
void GraphicsWindowQt::mouseReleaseEvent(QMouseEvent *event)
{
int button = 0;
switch (event->button()) {
case Qt::LeftButton: button = 1; break;
case Qt::MiddleButton: button = 2; break;
case Qt::RightButton: button = 3; break;
case Qt::NoButton: button = 0; break;
default: button = 0; break;
}
setKeyboardModifiers(event);
window->getEventQueue()->mouseButtonRelease(event->x(), event->y(), button);
QOpenGLWidget::mouseReleaseEvent(event);
update();
}
void GraphicsWindowQt::mouseDoubleClickEvent(QMouseEvent *event)
{
int button = 0;
switch (event->button()) {
case Qt::LeftButton: button = 1; break;
case Qt::MiddleButton: button = 2; break;
case Qt::RightButton: button = 3; break;
case Qt::NoButton: button = 0; break;
default: button = 0; break;
}
setKeyboardModifiers(event);
window->getEventQueue()->mouseDoubleButtonPress(event->x(), event->y(), button);
QOpenGLWidget::mouseDoubleClickEvent(event);
update();
}
void GraphicsWindowQt::mouseMoveEvent(QMouseEvent *event)
{
setKeyboardModifiers(event);
window->getEventQueue()->mouseMotion(event->x(), event->y());
QOpenGLWidget::mouseMoveEvent(event);
update();
}
void GraphicsWindowQt::wheelEvent(QWheelEvent *event)
{
setKeyboardModifiers(event);
#if(QT_VERSION < QT_VERSION_CHECK(6,0,0))
window->getEventQueue()->mouseScroll(
event->orientation() == Qt::Vertical ?
(event->delta() > 0 ? osgGA::GUIEventAdapter::SCROLL_UP : osgGA::GUIEventAdapter::SCROLL_DOWN) :
(event->delta() > 0 ? osgGA::GUIEventAdapter::SCROLL_LEFT : osgGA::GUIEventAdapter::SCROLL_RIGHT));
#else
window->getEventQueue()->mouseScroll(
event->angleDelta().y() != 0 ?
(event->angleDelta().y() > 0 ? osgGA::GUIEventAdapter::SCROLL_UP : osgGA::GUIEventAdapter::SCROLL_DOWN) :
(event->angleDelta().x() > 0 ? osgGA::GUIEventAdapter::SCROLL_LEFT : osgGA::GUIEventAdapter::SCROLL_RIGHT));
#endif
QOpenGLWidget::wheelEvent(event);
update();
}
void GraphicsWindowQt::resizeEvent(QResizeEvent *event)
{
const QSize &size = event->size();
window->resized(x(), y(), size.width(), size.height());
window->getEventQueue()->windowResize(x(), y(), size.width(), size.height());
window->requestRedraw();
QOpenGLWidget::resizeEvent(event);
}
void GraphicsWindowQt::moveEvent(QMoveEvent *event)
{
const QPoint &pos = event->pos();
window->resized(pos.x(), pos.y(), width(), height());
window->getEventQueue()->windowResize(pos.x(), pos.y(), width(), height());
QOpenGLWidget::moveEvent(event);
}
void GraphicsWindowQt::timerEvent(QTimerEvent *)
{
update();
}
void GraphicsWindowQt::paintGL()
{
if (isVisibleTo(QApplication::activeWindow())) {
frame();
}
}
void GraphicsWindowQt::init3D()
{
osg::ref_ptr<osg::Node> nd = osgDB::readNodeFile("glider.osg");
root = new osg::Group();
root->addChild(nd);
setCamera(createCamera(0, 0, width(), height()));
setCameraManipulator(new osgGA::TrackballManipulator);
addEventHandler(new osgViewer::StatsHandler);
addEventHandler(new osgViewer::ThreadingHandler());
addEventHandler(new osgViewer::HelpHandler);
addEventHandler(new osgGA::StateSetManipulator(this->getCamera()->getOrCreateStateSet()));
setThreadingModel(osgViewer::Viewer::SingleThreaded);
setSceneData(root);
realize();
getCamera()->setComputeNearFarMode(osg::CullSettings::COMPUTE_NEAR_FAR_USING_PRIMITIVES);
getCamera()->setNearFarRatio(0.000003f);
// setRunFrameScheme(ON_DEMAND);
startTimer(10);
}
osg::ref_ptr<osg::Camera> GraphicsWindowQt::createCamera(int x, int y, int w, int h)
{
window = new osgViewer::GraphicsWindowEmbedded(x, y, w, h);
// osg::DisplaySettings* ds = osg::DisplaySettings::instance().get();
osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
traits->windowDecoration = false;
traits->x = x;
traits->y = y;
traits->width = w;
traits->height = h;
traits->doubleBuffer = true;
traits->sharedContext = 0;
traits->windowDecoration = false;
traits->setInheritedWindowPixelFormat = true;
osg::ref_ptr<osg::Camera> camera = new osg::Camera;
camera->setGraphicsContext(window);
camera->setViewport(new osg::Viewport(0, 0, traits->width, traits->height));
camera->setClearMask(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
camera->setProjectionMatrixAsPerspective(
30.0f, double(traits->width) / double(traits->height), 1.0f, 10000.0f);
camera->setClearColor(osg::Vec4f(0.1,0.3, 0.5,0.4)); // 这里可以改背景色
return camera.release();
}
编译运行后出现一个飞机模型。