Problem A: 图形计数与求面积
Description:
定义三个类:Shape、Circle和Square,其中Shape为抽象类,包括:
- 用于记录Shape类及其子类对象(即图形)个数的静态数据成员。
- 构造函数与析构函数。
- 获得图形个数的静态成员函数 static int getNumOfShapes(),以及
- 求图形面积的纯虚函数getArea()。
类Circle是Shape类的子类,包括: - 用于记录Circle类对象(即圆)个数的静态数据成员。
- 表示半径的double类型数据成员。
- 构造函数和析构函数。
- 重写的基类函数getArea(),用于求圆的面积,其中圆周率取值为3.14。
- 用于获得圆个数的静态成员函数static int getNumOfCircles()。
类Square也是Shape类的子类,包括: - 用于记录Square类对象(即正方形)个数的静态数据成员。
- 表示边长的double类型数据成员。
- 构造函数和析构函数。
- 重写的基类函数getArea(),用于求正方形的面积。
- 用于获得正方形个数的静态成员函数static int getNumOfSquares()。
注意:所有用于记录个数的静态成员只增不减。
Input:第1行N>0,表示有N个测试用例。
每个测试用例分2部分:第1部分是1个字符C或者S,表示产生一个圆或者正方形;第2部分是一个实数,是圆的半径或正方形的边长。
Output:见样例。
其中面积输出2位小数。
Sample Input:
2
C 1.1
S 2.34
Sample Output:
numOfShapes = 0, numOfCircles = 0, numOfSquares = 0
A shape is created!
A circle is created!
Area = 3.80
A circle is erased!
A shape is erased!
A shape is created!
A square is created!
Area = 5.48
A square is erased!
A shape is erased!
numOfShapes = 2, numOfCircles = 1, numOfSquares = 1
HINT
Append Code:
int main()
{
int cases;
char type;
double data;
Shape *shape;
cin>>cases;
cout<<"numOfShapes = "<<Shape::getNumOfShapes();
cout<<", numOfCircles = "<<Circle::getNumOfCircles();
cout<<", numOfSquares = "<<Square::getNumOfSquares()<<endl;
for (int i = 0; i < cases; i++)
{
cin>>type>>data;
switch(type)
{
case 'C':
shape = new Circle(data);
break;
case 'S':
shape = new Square(data);
break;
}
cout<<"Area = "<<setprecision(2)<<fixed<<shape->getArea()<<endl;
delete shape;
}
cout<<"numOfShapes = "<<Shape::getNumOfShapes();
cout<<", numOfCircles = "<<Circle::getNumOfCircles();
cout<<", numOfSquares = "<<Square::getNumOfSquares()<<endl;
}
#include <iostream>
#include <iomanip>
using namespace std;
class Shape
{
private:
static int num;
public:
Shape(){cout<<"A shape is created!"<<endl;}
virtual ~Shape(){cout<<"A shape is erased!"<<endl;num++;}
static int getNumOfShapes()
{
return num;
}
virtual double getArea()=0;
};
int Shape::num=0;
class Circle:public Shape
{
private:
static int num1;
public:
double r;
Circle(double rr):r(rr){cout<<"A circle is created!"<<endl;num1++;}
virtual ~Circle(){cout<<"A circle is erased!"<<endl;}
static int getNumOfCircles()
{
return num1;
}
double getArea()
{
return 3.14*r*r;
}
};
int Circle::num1=0;
class Square:public Shape
{
private:
static int num2;
public:
double a;
Square(double aa):a(aa){cout<<"A square is created!"<<endl;num2++;}
virtual ~Square(){cout<<"A square is erased!"<<endl;}
static int getNumOfSquares()
{
return num2;
}
double getArea()
{
return a*a;
}
};
int Square::num2=0;
int main()
{
int cases;
char type;
double data;
Shape *shape;
cin>>cases;
cout<<"numOfShapes = "<<Shape::getNumOfShapes();
cout<<", numOfCircles = "<<Circle::getNumOfCircles();
cout<<", numOfSquares = "<<Square::getNumOfSquares()<<endl;
for (int i = 0; i < cases; i++)
{
cin>>type>>data;
switch(type)
{
case 'C':
shape = new Circle(data);
break;
case 'S':
shape = new Square(data);
break;
}
cout<<"Area = "<<setprecision(2)<<fixed<<shape->getArea()<<endl;
delete shape;
}
cout<<"numOfShapes = "<<Shape::getNumOfShapes();
cout<<", numOfCircles = "<<Circle::getNumOfCircles();
cout<<", numOfSquares = "<<Square::getNumOfSquares()<<endl;
}