首先,给镜头增加skybox,然后给镜头添加如下代码即可
public class SkyboxCamera : MonoBehaviour {
public float rot = 0;
public Skybox sky;
// Use this for initialization
void Start () {
sky = GetComponent<Skybox>();
}
// Update is called once per frame
void Update () {
rot += 0.7f * Time.deltaTime;
rot %= 360;
sky.material.SetFloat("_Rotation", rot);
}
}