先导入这个东西
#include "platform/ios/CCEAGLView-ios.h"
然后用下面这些代码就好。(view 就是自己定义的)
auto glview = cocos2d::Director::getInstance()->getOpenGLView();
if (glview)
{
CCEAGLView *eaglview = (__bridge CCEAGLView *)glview->getEAGLView();
[eaglview addSubview:view];
}