由于上次的联机模式失败了,所以我选择还是单人模式,但是有 这一次的更新有比较大的变化,所以请多多笑纳咯
更新内容:
1.世界由空格组成,有少许矿物位于出生点
2.增加了新矿物“矿”
3.挖“树”,“石”,“矿”分别能获得“木”,“砖”,“铁”
4.增加了回到出生点的功能“E”键
5.放置与背包在主界面即可找到,放置可以通过“/”,“*”,“-”,“1-9”来分别放置“木”“石”“矿”。
6.去掉了铲子,加了石斧,石⛏;
7.第一行是O2优化,减少编译时间,可加可不加
来么来看成品吧!
//#pragma GCC optimize(2)
#include<bits/stdc++.h>
#include<windows.h>
#include<conio.h>
using namespace std;
int bc,bccd,ftn=99,gtn=99,ftnd=99,gtnd=99,mt=0,td=0,sk=0,x,y,qtx,qty,jq,cs,a;
char pd=0,qtpd,qtqtpd,qtqtqtpd;
bool sffk=0,sfsd=0,sfgz=0;
string ftl="木",gtl="木",pd100,fkm,bag[11]={
"无","床","无","无","无","无","无","无","无","无","无"
},fk[102][102]={
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," ","石","石","石","石","石","石","石","石","石","石","石"},
{" ","矿","矿","矿","矿","矿"," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," ","石","石","石","石","砖","砖"," "," "," "," "," "},
{" ","矿","矿","矿","矿","矿"," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" ","矿","矿","矿","矿","矿"," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" ","矿","矿","矿","矿","矿"," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" ","矿","矿","矿","矿","矿"," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" ","石","石","石","石","石"," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" ","石","石","石","石","石"," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" ","石","石","石","石","石"," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" ","石","石","石","石","石"," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" ","石","石","石","石","石"," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" ","我"," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" ","[]"," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" ","树","树","树","树","NI","CK"," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" ","树","树","树","树","商","店"," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" ","树","树","树","树"," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" ","树","树","树","树"," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
{" "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "," "},
};
void sx()
{
for(int i=1;i<=13;i++)
{
cout<<"* ";
}
cout<<"\b"<<ftl<<"斧\n";
for(int xx=x-5;xx<=x+5;xx++)
{
cout<<"* ";
for(int yy=y-5;yy<=y+5;yy++)
{
if(xx>101||xx<1||yy>101||yy<1)
cout<<"界";
else
cout<<fk[xx][yy];
}
cout<<"*";
if(xx+6-x==1)
{
cout<<"耐久度:"<<ftn;
}
if(xx+6-x==2)
{
cout<<gtl<<"镐";
}
if(xx+6-x==3)
{
cout<<"耐久度:"<<gtn;
}
if(xx+6-x>3&&xx+6-x<=7)
{
cout<<xx-x+3<<"、背包第"<<xx-x+3<<"格:"<<bag[xx-x+3]<<" "<<xx-x+8<<"、背包第"<<xx-x+8<<"格:"<<bag[xx-x+8];
}
if(xx+6-x==8)
{
cout<<"9、背包第9格:"<<bag[9]<<" "<<"0、背包第10格:"<<bag[10];
}
if(xx+6-x==9)
{
cout<<"/:木:"<<mt;
}
if(xx+6-x==10)
{
cout<<"*:石:"<<sk;
}
if(xx+6-x==11)
{
cout<<"-:铁:"<<td;
}
cout<<"\n";
}
for(int i=1;i<=13;i++)
{
cout<<"* ";
}
cout<<"数字1-9,\'/\',\'*\',\'-\'分别可以放置对应选项\n";
cout<<"金钱:"<<jq<<" ";
}
void yb(int xj,int yj)
{
if(x+xj!=0&&y+yj!=0&&x+xj!=bc+1&&y+yj!=bc+1)
{
if(fk[x+xj][y+yj]=="[]")
{
sfgz=1;
}
if(fk[x+xj][y+yj]=="NI"||fk[x+xj][y+yj]=="CK"||fk[x+xj][y+yj]=="商"||fk[x+xj][y+yj]=="店")
{
sfsd=1;
}
if(fk[x+xj][y+yj]==" ")
{
if(sffk)
{
fk[x][y]=fkm;
sffk=false;
}
else
fk[x][y]=" ";
fk[x+xj][y+yj]="我";
x=x+xj;
y=y+yj;
}
else
{
a=0;
if(fk[x+xj][y+yj]=="砖")
{
sk=sk+1;
fk[x+xj][y+yj]=" ";
}
if(fk[x+xj][y+yj]=="铁")
{
td=td+1;
fk[x+xj][y+yj]=" ";
}
if(fk[x+xj][y+yj]=="木")
{
mt=mt+1;
fk[x+xj][y+yj]=" ";
}
if(fk[x+xj][y+yj]=="石")
{
sk=sk+1;
fk[x+xj][y+yj]=" ";
}
if(fk[x+xj][y+yj]=="矿")
{
td=td+1;
fk[x+xj][y+yj]=" ";
}
if(fk[x+xj][y+yj]=="树")
{
mt=mt+1;
fk[x+xj][y+yj]=" ";
}
if(fk[x+xj][y+yj]=="床"||fk[x+xj][y]=="桌"||fk[x+xj][y]=="椅")
{
for(a=1;a<=10;a++)
{
if(bag[a]=="无")
{
bag[a]=fk[x+xj][y+yj];
fk[x+xj][y+yj]=" ";
a=0;
break;
}
}
if(a)
cout<<"背包满溢";
else
fk[x+xj][y]=" ";
}
if(fk[x+xj][y]=="木"||fk[x+xj][y+yj]=="床"||fk[x+xj][y+yj]=="桌"||fk[x+xj][y+yj]=="椅"||fk[x+xj][y+yj]=="树")
{
if(!a)
{
if(ftl=="木")
{
ftn=ftn-1;
cout<<"你使用了木斧,耐久度减一\n";
cout<<"正在为您挖掘中";
Sleep(20);
cout<<".";
Sleep(20);
cout<<".";
Sleep(20);
cout<<".";
Sleep(20);
cout<<".";
Sleep(20);
cout<<".";
Sleep(20);
cout<<".";
fk[x+xj][y+yj]=" ";
}
if(ftl=="石")
{
ftn=ftn-1;
cout<<"你使用石斧,耐久度减一\n";
cout<<"正在为您挖掘中";
Sleep(10);
cout<<".";
Sleep(10);
cout<<".";
Sleep(10);
cout<<".";
Sleep(10);
cout<<".";
Sleep(10);
cout<<".";
Sleep(10);
cout<<".";
fk[x+xj][y+yj]=" ";
}
if(ftl=="铁")
{
ftn=ftn-1;
cout<<"你使用铁斧,耐久度减一\n";
cout<<"正在为您挖掘中";
Sleep(5);
cout<<".";
Sleep(5);
cout<<".";
Sleep(5);
cout<<".";
Sleep(5);
cout<<".";
Sleep(5);
cout<<".";
Sleep(5);
cout<<".";
fk[x+xj][y+yj]=" ";
}
if(ftl=="无")
{
cout<<"您手无寸铁,挖掘过程需要等待\n";
cout<<"正在为您挖掘中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
fk[x+xj][y+yj]=" ";
}
}
}
if(fk[x+xj][y+yj]=="铁"||fk[x+xj][y+yj]=="矿"||fk[x+xj][y+yj]=="石"||fk[x+xj][y+yj]=="砖")
{
if(gtl=="木")
{
gtn=gtn-1;
cout<<"你使用了木镐,耐久度减一\n";
cout<<"正在为您挖掘中";
Sleep(20);
cout<<".";
Sleep(20);
cout<<".";
Sleep(20);
cout<<".";
Sleep(20);
cout<<".";
Sleep(20);
cout<<".";
Sleep(20);
cout<<".";
fk[x+xj][y+yj]=" ";
}
if(gtl=="石")
{
gtn=gtn-1;
cout<<"你使用石镐,耐久度减一\n";
cout<<"正在为您挖掘中";
Sleep(10);
cout<<".";
Sleep(10);
cout<<".";
Sleep(10);
cout<<".";
Sleep(10);
cout<<".";
Sleep(10);
cout<<".";
Sleep(10);
cout<<".";
fk[x+xj][y+yj]=" ";
}
if(gtl=="铁")
{
gtn=gtn-1;
cout<<"你使用了铁镐,耐久度减一\n";
cout<<"正在为您挖掘中";
Sleep(5);
cout<<".";
Sleep(5);
cout<<".";
Sleep(5);
cout<<".";
Sleep(5);
cout<<".";
Sleep(5);
cout<<".";
Sleep(5);
cout<<".";
fk[x+xj][y+yj]=" ";
}
if(gtl=="无")
{
cout<<"您手无寸铁,挖掘过程需要等待\n";
cout<<"正在为您挖掘中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
fk[x+xj][y+yj]=" ";
}
}
}
}
}
int main()
{
system("color F0");
Sleep(100);
cout<<"你好,欢迎来到2D世界,\n";
cout<<"请看向键盘上的WSAD键,\n他能控制你人物的移动,\n并且在你遇上方块时,\n若是普通方块帮你自动挖掘,\n若是交互方块则互动,\n";
cout<<"按E回到出生点,\n";
cout<<"ESC退出,\n";
cout<<"交互方块:\n“[]” 制作\n“NI”、“CK”、“商”、“店” 交易。\n";
cout<<"普通方块:\n“矿”、“石”、“树”\n“铁”、“砖”、“木”\n“桌”、“床”、“椅”\n";
system("pause");
bc=101;
bccd=51;
fk[11][1]="我";
x=11;
y=1;
while(pd!=27)
{
if(ftn<=0)
{
ftl="无";ftn=0;ftnd=0;
}
if(gtn<=0)
{
gtl="无";gtn=0;gtnd=0;
}
system("cls");
if(sfgz)
{
do
{
do
{
cout<<"制作:1\n修复:2\n拆除该方块:3\n退出:ESC\n";
qtpd=_getch();
system("cls");
if(qtpd==27)
break;
}
while(qtpd!='1'&&qtpd!='2');
qtqtpd=27;
sfgz=0;
do
{
if(qtpd=='1')
{
do
{
cout<<"1.木斧:2块木头\n";
cout<<"2.木镐:3块木头\n";
cout<<"3.石斧:一把木斧加上2块石头\n";
cout<<"4.石镐:一把木镐加上3块石头\n";
cout<<"5.铁斧:一把木斧加上2块铁锭\n";
cout<<"6.铁镐:一把木镐加上3块铁锭\n";
cout<<"7.工作台:3块木头\n";
cout<<"ESC键:退出\n";
cout<<"你要制作?\n";
qtqtpd=_getch();
system("cls");
switch(qtqtpd)
{
case '1':
{
if(mt>2)
{
if(ftl=="无")
{
ftl="木";
ftn=100;
ftnd=100;
mt=mt-2;
cout<<"正在为您制作中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
}
else
{
cout<<"背包满溢\n";
}
}
else
{
cout<<"木材不够\n";
}
}
break;
case '2':
{
if(mt>3)
{
if(gtl=="无")
{
gtl="木";
gtn=100;
gtnd=100;
mt=mt-3;
cout<<"正在为您制作中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
}
else
{
cout<<"背包满溢\n";
}
}
else
{
cout<<"木材不够\n";
}
}
break;
case '3':
{
if(ftl=="木")
{
if(sk>2)
{
ftl="石";
ftn=200;
ftnd=200;
sk=sk-2;
cout<<"正在为您制作中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
}
else
{
cout<<"石头不够\n";
}
}
else
{
cout<<"没有木斧\n";
}
}
break;
case '4':
{
if(gtl=="木")
{
if(sk>3)
{
gtl="石";
gtn=200;
gtnd=200;
sk=sk-3;
cout<<"正在为您制作中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
}
else
{
cout<<"石头不够\n";
}
}
else
{
if(gtl=="无")
{
cout<<"没有木镐\n";
}
else
{
cout<<"背包满溢\n";
}
}
}
break;
case '5':
{
if(ftl=="石")
{
if(td>2)
{
ftl="铁";
ftn=300;
ftnd=300;
td=td-2;
cout<<"正在为您制作中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
}
else
{
cout<<"铁锭不够\n";
}
}
else
{
if(ftl=="无"||ftl=="木")
{
cout<<"没有石斧\n";
}
else
{
cout<<"背包满溢\n";
}
}
}
break;
case '6':
{
if(gtl=="石")
{
if(td>3)
{
gtl="铁";
gtn=300;
gtnd=300;
td=td-3;
cout<<"正在为您制作中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
}
else
{
cout<<"铁锭不够\n";
}
}
else
{
if(gtl=="无"||gtl=="木")
{
cout<<"没有石镐\n";
}
else
{
cout<<"背包满溢\n";
}
}
}
break;
case '7':
{
if(mt>=3)
{
for(a=1;a<=10;a++)
{
if(bag[a]=="无")
{
cout<<"正在为您制作中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
bag[a]="[]";
a=0;
mt-=3;
break;
}
}
if(a)
{
cout<<"背包满溢\n";
}
}
else
cout<<"木头不够\n";
}
break;
}
}
while(qtqtpd!=27);
}
if(qtpd=='2')
{
do
{
if((gtl=="无"||gtn==gtnd)&&ftn!=ftnd)
cout<<"1."<<ftl<<"斧:"<<ftn<<"\n";
if(gtl!="无"&>n!=gtnd)
cout<<"1."<<gtl<<"镐:"<<gtn<<"\n";
if(ftl!="无"&&ftn!=ftnd)
cout<<"2."<<gtl<<"斧:"<<gtn<<"\n";
if(gtn==gtnd&&ftn==ftnd)
cout<<"您没有可修复的工具\n";
cout<<"ESC键:退出\n";
cout<<"注:一个资源可修复30耐久度\n";
cout<<"你要修复?";
qtpd=_getch();
system("cls");
if(qtpd=='1'&&ftn!=ftnd)
{
if(ftl=="木")
{
if(mt>0)
{
mt--;
ftn+=30;
if(ftn>100)
ftn=100;
cout<<"正在为您修复中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
}
else
cout<<"木头不足\n";
}
if(ftl=="石")
{
if(mt>0)
{
sk--;
ftn+=30;
if(ftn>200)
ftn=200;
cout<<"正在为您修复中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
}
else
cout<<"石块不足\n";
}
if(ftl=="铁")
{
if(td>0)
{
td--;
ftn+=30;
if(ftn>300)
ftn=300;
cout<<"正在为您修复中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
}
else
cout<<"铁锭不足\n";
}
}
if(gtn!=gtnd&&((ftn!=ftnd&&qtpd=='1')||(ftn==ftnd&&qtpd=='2')))
{
if(gtl=="木")
{
if(mt>0)
{
mt--;
gtn+=30;
if(gtn>100)
gtn=100;
cout<<"正在为您修复中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
}
else
cout<<"木头不足\n";
}
if(gtl=="石")
{
if(mt>0)
{
sk--;
ftn+=30;
if(gtn>200)
gtn=200;
cout<<"正在为您修复中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
}
else
cout<<"石块不足\n";
}
if(gtl=="铁")
{
if(td>0)
{
td--;
ftn+=30;
if(gtn>300)
gtn=300;
cout<<"正在为您修复中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
}
else
cout<<"铁锭不足\n";
}
}
}
while(qtpd!=27);
}
if(qtpd=='3')
{
switch(pd)
{
case 'w':
{
for(a=1;a<=10;a++)
{
if(bag[a]=="无")
{
cout<<"正在为您拆除中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
bag[a]="[]";
fk[x-1][y]=" ";
a=0;
mt-=3;
break;
}
}
if(a)
{
cout<<"背包满溢\n";
}
}
break;
case 's':
{
for(a=1;a<=10;a++)
{
if(bag[a]=="无")
{
cout<<"正在为您拆除中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
bag[a]="[]";
fk[x+1][y]=" ";
a=0;
mt-=3;
break;
}
}
if(a)
{
cout<<"背包满溢\n";
}
}
break;
case 'a':
{
for(a=1;a<=10;a++)
{
if(bag[a]=="无")
{
cout<<"正在为您拆除中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
bag[a]="[]";
fk[x][y-1]=" ";
a=0;
mt-=3;
break;
}
}
if(a)
{
cout<<"背包满溢\n";
}
}
break;
case 'd':
{
for(a=1;a<=10;a++)
{
if(bag[a]=="无")
{
cout<<"正在为您拆除中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
bag[a]="[]";
fk[x][y+1]=" ";
a=0;
mt-=3;
break;
}
}
if(a)
{
cout<<"背包满溢\n";
}
}
break;
}
}
}
while(qtqtpd!=27);
}
while(qtpd!=27);
Sleep(100);
system("cls");
}
if(sfsd)
{
sfsd=0;
do
{
do
{
cout<<"金钱:"<<jq<<"\n买:1\n卖:2\n退出:ESC\n";
qtpd=_getch();
system("cls");
if(qtpd==27)
break;
}
while(qtpd!='1'&&qtpd!='2');
qtqtpd=27;
do
{
if(qtpd=='1')
{
cout<<"金钱:"<<jq<<"\n";
cout<<"退出:ESC\n";
cout<<"椅:10块\n";
cout<<"桌:20块\n";
cout<<"床:30块\n";
cout<<"木:2块:"<<mt<<"\n";
cout<<"石:4块:"<<sk<<"\n";
cout<<"铁:6块:"<<td<<"\n";
qtqtpd=_getch();
system("cls");
}
if(qtpd=='2')
{
cout<<"金钱:"<<jq<<"\n";
cout<<"退出:ESC\n";
cout<<"椅:5块\n";
cout<<"桌:10块\n";
cout<<"床:15块\n";
cout<<"木:1块:"<<mt<<"\n";
cout<<"石:2块:"<<sk<<"\n";
cout<<"铁:3块:"<<td<<"\n";
qtqtpd=_getch();
system("cls");
}
if(qtpd=='1')
{
switch(qtqtpd)
{
case '1':
{
if(jq<10)
{
cout<<"金钱不够\n";
}
else
{
for(a=1;a<=10;a++)
{
if(bag[a]=="无")
{
cout<<"正在为您交易中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
bag[a]="椅";
a=0;
jq-=10;
break;
}
}
if(a)
{
cout<<"背包满溢\n";
}
}
}
break;
case '2':
{
if(jq<20)
{
cout<<"金钱不够\n";
}
else
{
for(a=1;a<=10;a++)
{
if(bag[a]=="无")
{
cout<<"正在为您交易中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
bag[a]="桌";
a=0;
jq-=10;
break;
}
}
if(a)
{
cout<<"背包满溢\n";
}
}
}
break;
case '3':
{
if(jq<30)
{
cout<<"金钱不够\n";
}
else
{
for(a=1;a<=10;a++)
{
if(bag[a]=="无")
{
cout<<"正在为您交易中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
bag[a]="床\n";
a=0;
jq-=10;
break;
}
}
if(a)
{
cout<<"背包满溢\n";
}
}
}
break;
case '4':
{
if(jq<2)
{
cout<<"金钱不够\n";
}
else
{
cout<<"正在为您交易中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
jq-=2;
mt+=1;
}
}
break;
case '5':
{
if(jq<4)
{
cout<<"金钱不够\n";
}
else
{
cout<<"正在为您交易中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
jq-=4;
sk+=1;
}
}
break;
case '6':
{
if(jq<6)
{
cout<<"金钱不够\n";
}
else
{
cout<<"正在为您交易中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
jq-=6;
td+=1;
}
}
break;
}
}
if(qtpd=='2')
{
switch(qtqtpd)
{
case '1':
{
for(a=1;a<=10;a++)
if(bag[a]=="椅")
{
bag[a]="无";
a=0;
cout<<"正在为您交易中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
jq+=5;
break;
}
if(a!=0)
cout<<"变卖失败\n";
}
break;
case '2':
{
for(a=1;a<=10;a++)
if(bag[a]=="桌")
{
bag[a]="无";
a=0;
cout<<"正在为您交易中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
jq+=5;
break;
}
if(a!=0)
cout<<"变卖失败\n";
}
break;
case '3':
{
for(a=1;a<=10;a++)
if(bag[a]=="床")
{
bag[a]="无";
a=0;
cout<<"正在为您交易中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
jq+=5;
break;
}
if(a!=0)
cout<<"变卖失败\n";
}
break;
case '4':
{
if(mt<=0)
cout<<"变卖失败\n";
else
{
cout<<"正在为您交易中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
mt--;
jq+=1;
}
}
break;
case '5':
{
if(sk<=0)
cout<<"变卖失败\n";
else
{
cout<<"正在为您交易中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
sk--;
jq+=2;
}
}
break;
case '6':
{
if(td<=0)
cout<<"变卖失败\n";
else
{
cout<<"正在为您交易中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".\n";
td--;
jq+=3;
}
}
break;
}
}
}
while(qtqtpd!=27);
}
while(qtpd!=27);
system("cls");
}
sx();
pd=_getch();
if(pd==81||pd==87||pd==69||pd==65||pd==83||pd==68)
{
pd+=32;
}
switch((int)pd)
{
case 27:
{
system("cls");
cout<<"正在为您退出中.";
Sleep(500);
cout<<".";
Sleep(500);
cout<<".";
Sleep(500);
cout<<".";
Sleep(500);
cout<<".";
Sleep(500);
cout<<".";
}
break;
case 119:
yb(-1,0);
break;
case 115:
yb(1,0);
break;
case 97:
yb(0,-1);
break;
case 100:
yb(0,1);
break;
case 101:
{
fk[x][y]=" ";
fk[11][1]="我";
x=11;
y=1;
cout<<"正在回城";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
}
break;
case '/':
{
if(sffk)
cout<<"你的脚下已有方块";
else
{
if(mt>=0)
{
sffk=true;
mt-=1;
fkm="木";
cout<<"正在为您放置中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
}
else
cout<<"木头不足";
}
}
break;
case '*':
{
if(sffk)
cout<<"你的脚下已有方块";
else
{
if(sk>=0)
{
sffk=true;
sk-=1;
fkm="砖";
cout<<"正在为您放置中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
}
else
cout<<"石头不足";
}
}
break;
case '-':
{
if(sffk)
cout<<"你的脚下已有方块";
else
{
if(td>=0)
{
sffk=true;
td-=1;
fkm="铁";
cout<<"正在为您放置中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
}
else
cout<<"铁锭不足";
}
}
break;
default :
{
if(pd>=49&&pd<=57)
if(sffk)
cout<<"你的脚下已有方块";
else
{
if(pd==48)
pd=58;
if(bag[pd-48]=="无")
cout<<"没有物品";
else
{
sffk=true;
fkm=bag[pd-48];
bag[pd-48]="无";
cout<<"正在为您放置中";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
Sleep(30);
cout<<".";
}
}
}
}
}
return 0;
}