cocos creator 用shader实现流光效果
引擎:2.3.4
功能:实现流光效果,流光边缘透明度渐变
上代码:
CCEffect %{
techniques:
- passes:
}%
CCProgram vs %{
precision highp float;
#include
#include
in vec3 a_position;
in vec4 a_color;
out vec4 v_color;
#if USE_TEXTURE
in vec2 a_uv0;
out vec2 v_uv0;
#endif
void main () {
vec4 pos = vec4(a_position, 1);
#if CC_USE_MODEL
pos = cc_matViewProj * cc_matWorld * pos;
#else
pos &#