LK光流跟踪特征点法
LK光流法基于已经提取出的特征点(第一帧),利用灰度不变假设,对特征点进行匹配,从而计算特征点在图像间的运动
实现代码如下:
#include <iostream>
#include <fstream>
#include <list>
#include <vector>
#include <chrono>
using namespace std;
#include <opencv2/core/core.hpp>
#include <opencv2/highgui/highgui.hpp>
#include <opencv2/features2d/features2d.hpp>
#include <opencv2/video/tracking.hpp>
int main( int argc, char** argv )
{
if ( argc != 2 )
{
cout<<"usage: useLK path_to_dataset"<<endl;
return 1;
}
string path_to_dataset = argv[1];
string associate_file = path_to_dataset + "/associate.txt";
ifstream fin( associate_file );
if ( !fin )
{
cerr<<"I cann't find associate.txt!"<<endl;
return 1;
}
string rgb_file, depth_file, time_rgb, time_depth;
list< cv::Point2f > keypoints; // 因为要删除跟踪失败的点,使用list
cv::Mat color, depth, last_color;
for ( int index=0; index<100; index++ )
{
fin>>time_rgb>>rgb_file>>time_depth>>depth_file;
color = cv::imread( path_to_dataset+"/"+rgb_file );
depth = cv::imread( path_to_dataset+"/"+depth_file, -1 );
if (index ==0 )
{
// 对第一帧提取FAST特征点
vector<cv::KeyPoint> kps;
cv::Ptr<cv::FastFeatureDetector> detector = cv::FastFeatureDetector::create();
detector->detect( color, kps );
for ( auto kp:kps )
keypoints.push_back( kp.pt );
last_color = color;
continue;
}
if ( color.data==nullptr || depth.data==nullptr )
continue;
// 对其他帧用LK跟踪特征点
vector<cv::Point2f> next_keypoints; //保存LK光流法跟踪后的特征点状态
vector<cv::Point2f> prev_keypoints;
for ( auto kp:keypoints )
prev_keypoints.push_back(kp);//将第一帧提出的特帧点保存到prev_keypoints中
vector<unsigned char> status;
vector<float> error;
chrono::steady_clock::time_point t1 = chrono::steady_clock::now();
cv::calcOpticalFlowPyrLK( last_color, color, prev_keypoints, next_keypoints, status, error );
chrono::steady_clock::time_point t2 = chrono::steady_clock::now();
chrono::duration<double> time_used = chrono::duration_cast<chrono::duration<double>>( t2-t1 );
cout<<"LK Flow use time:"<<time_used.count()<<" seconds."<<endl;
// for(auto iter=next_keypoints.begin(); iter!=next_keypoints.end(); iter++)
// cout<<*iter<<endl;
// 把跟丢的点删掉
int i=0;
for ( auto iter=keypoints.begin(); iter!=keypoints.end(); i++)
{
if ( status[i] == 0 )
{
iter = keypoints.erase(iter);
continue;
}
*iter = next_keypoints[i];//keypoints保存next_keypoints的跟上的点
iter++;
}
cout<<"tracked keypoints: "<<keypoints.size()<<endl;
if (keypoints.size() == 0)
{
cout<<"all keypoints are lost."<<endl;
break;
}
// 画出 keypoints
cv::Mat img_show = color.clone();
for ( auto kp:keypoints )
cv::circle(img_show, kp, 10, cv::Scalar(0, 240, 0), 1);
cv::imshow("corners", img_show);
cv::waitKey(0);
last_color = color;
}
return 0;
}
直接法
直接法无需特征点(所有像素均可视为特征点),构建使光度误差最小化的目标函数直接调整相机位姿。需要注意的是当金字塔对图像进行缩放时,对应内参也要乘以相应的倍率。
实现代码如下:
#include <opencv2/opencv.hpp>
#include <sophus/se3.hpp>
#include <boost/format.hpp>
#include <pangolin/pangolin.h>
using namespace std;
typedef vector<Eigen::Vector2d, Eigen::aligned_allocator<Eigen::Vector2d>> VecVector2d;
// Camera intrinsics
double fx = 718.856, fy = 718.856, cx = 607.1928, cy = 185.2157;
// baseline
double baseline = 0.573;
// paths
string left_file = "./left.png";
string disparity_file = "./disparity.png";
boost::format fmt_others("./%06d.png"); // other files
// useful typedefs
typedef Eigen::Matrix<double, 6, 6> Matrix6d;
typedef Eigen::Matrix<double, 2, 6> Matrix26d;
typedef Eigen::Matrix<double, 6, 1> Vector6d;
/// class for accumulator jacobians in parallel
class JacobianAccumulator {
public:
JacobianAccumulator(
const cv::Mat &img1_,
const cv::Mat &img2_,
const VecVector2d &px_ref_,
const vector<double> depth_ref_,
Sophus::SE3d &T21_) :
img1(img1_), img2(img2_), px_ref(px_ref_), depth_ref(depth_ref_), T21(T21_) {
projection = VecVector2d(px_ref.size(), Eigen::Vector2d(0, 0));
}
/// accumulate jacobians in a range
void accumulate_jacobian(const cv::Range &range);
/// get hessian matrix
Matrix6d hessian() const { return H; }
/// get bias
Vector6d bias() const { return b; }
/// get total cost
double cost_func() const { return cost; }
/// get projected points
VecVector2d projected_points() const { return projection; }
/// reset h, b, cost to zero
void reset() {
H = Matrix6d::Zero();
b = Vector6d::Zero();
cost = 0;
}
private:
const cv::Mat &img1;
const cv::Mat &img2;
const VecVector2d &px_ref;
const vector<double> depth_ref;
Sophus::SE3d &T21;
VecVector2d projection; // projected points
std::mutex hessian_mutex;
Matrix6d H = Matrix6d::Zero();
Vector6d b = Vector6d::Zero();
double cost = 0;
};
/**
* pose estimation using direct method
* @param img1
* @param img2
* @param px_ref
* @param depth_ref
* @param T21
*/
void DirectPoseEstimationMultiLayer(
const cv::Mat &img1,
const cv::Mat &img2,
const VecVector2d &px_ref,
const vector<double> depth_ref,
Sophus::SE3d &T21
);
/**
* pose estimation using direct method
* @param img1
* @param img2
* @param px_ref
* @param depth_ref
* @param T21
*/
void DirectPoseEstimationSingleLayer(
const cv::Mat &img1,
const cv::Mat &img2,
const VecVector2d &px_ref,
const vector<double> depth_ref,
Sophus::SE3d &T21
);
// bilinear interpolation
inline float GetPixelValue(const cv::Mat &img, float x, float y) {
// boundary check
if (x < 0) x = 0;
if (y < 0) y = 0;
if (x >= img.cols) x = img.cols - 1;
if (y >= img.rows) y = img.rows - 1;
uchar *data = &img.data[int(y) * img.step + int(x)];
float xx = x - floor(x);
float yy = y - floor(y);
return float(
(1 - xx) * (1 - yy) * data[0] +
xx * (1 - yy) * data[1] +
(1 - xx) * yy * data[img.step] +
xx * yy * data[img.step + 1]
);
}
int main(int argc, char **argv) {
cv::Mat left_img = cv::imread(left_file, 0);
cv::Mat disparity_img = cv::imread(disparity_file, 0);
// let's randomly pick pixels in the first image and generate some 3d points in the first image's frame
cv::RNG rng;
int nPoints = 2000;
int boarder = 20;
VecVector2d pixels_ref;
vector<double> depth_ref;
// generate pixels in ref and load depth data
for (int i = 0; i < nPoints; i++) {
int x = rng.uniform(boarder, left_img.cols - boarder); // don't pick pixels close to boarder
int y = rng.uniform(boarder, left_img.rows - boarder); // don't pick pixels close to boarder
int disparity = disparity_img.at<uchar>(y, x);
double depth = fx * baseline / disparity; // you know this is disparity to depth
depth_ref.push_back(depth);
pixels_ref.push_back(Eigen::Vector2d(x, y));
}
// estimates 01~05.png's pose using this information
Sophus::SE3d T_cur_ref;
for (int i = 1; i < 6; i++) { // 1~10
cv::Mat img = cv::imread((fmt_others % i).str(), 0);
// try single layer by uncomment this line
// DirectPoseEstimationSingleLayer(left_img, img, pixels_ref, depth_ref, T_cur_ref);
DirectPoseEstimationMultiLayer(left_img, img, pixels_ref, depth_ref, T_cur_ref);
}
return 0;
}
void DirectPoseEstimationSingleLayer(
const cv::Mat &img1,
const cv::Mat &img2,
const VecVector2d &px_ref,
const vector<double> depth_ref,
Sophus::SE3d &T21) {
const int iterations = 10;
double cost = 0, lastCost = 0;
auto t1 = chrono::steady_clock::now();
JacobianAccumulator jaco_accu(img1, img2, px_ref, depth_ref, T21);
for (int iter = 0; iter < iterations; iter++) {
jaco_accu.reset();
cv::parallel_for_(cv::Range(0, px_ref.size()),
std::bind(&JacobianAccumulator::accumulate_jacobian, &jaco_accu, std::placeholders::_1));
Matrix6d H = jaco_accu.hessian();
Vector6d b = jaco_accu.bias();
// solve update and put it into estimation
Vector6d update = H.ldlt().solve(b);;
T21 = Sophus::SE3d::exp(update) * T21;
cost = jaco_accu.cost_func();
if (std::isnan(update[0])) {
// sometimes occurred when we have a black or white patch and H is irreversible
cout << "update is nan" << endl;
break;
}
if (iter > 0 && cost > lastCost) {
cout << "cost increased: " << cost << ", " << lastCost << endl;
break;
}
if (update.norm() < 1e-3) {
// converge
break;
}
lastCost = cost;
cout << "iteration: " << iter << ", cost: " << cost << endl;
}
cout << "T21 = \n" << T21.matrix() << endl;
auto t2 = chrono::steady_clock::now();
auto time_used = chrono::duration_cast<chrono::duration<double>>(t2 - t1);
cout << "direct method for single layer: " << time_used.count() << endl;
// plot the projected pixels here
cv::Mat img2_show;
cv::cvtColor(img2, img2_show, CV_GRAY2BGR);
VecVector2d projection = jaco_accu.projected_points();
for (size_t i = 0; i < px_ref.size(); ++i) {
auto p_ref = px_ref[i];
auto p_cur = projection[i];
if (p_cur[0] > 0 && p_cur[1] > 0) {
cv::circle(img2_show, cv::Point2f(p_cur[0], p_cur[1]), 2, cv::Scalar(0, 250, 0), 2);
cv::line(img2_show, cv::Point2f(p_ref[0], p_ref[1]), cv::Point2f(p_cur[0], p_cur[1]),
cv::Scalar(0, 250, 0));
}
}
cv::imshow("current", img2_show);
cv::waitKey();
}
void JacobianAccumulator::accumulate_jacobian(const cv::Range &range) {
// parameters
const int half_patch_size = 1;
int cnt_good = 0;
Matrix6d hessian = Matrix6d::Zero();
Vector6d bias = Vector6d::Zero();
double cost_tmp = 0;
for (size_t i = range.start; i < range.end; i++) {
// compute the projection in the second image
Eigen::Vector3d point_ref =
depth_ref[i] * Eigen::Vector3d((px_ref[i][0] - cx) / fx, (px_ref[i][1] - cy) / fy, 1);
Eigen::Vector3d point_cur = T21 * point_ref;
if (point_cur[2] < 0) // depth invalid
continue;
float u = fx * point_cur[0] / point_cur[2] + cx, v = fy * point_cur[1] / point_cur[2] + cy;
if (u < half_patch_size || u > img2.cols - half_patch_size || v < half_patch_size ||
v > img2.rows - half_patch_size)
continue;
projection[i] = Eigen::Vector2d(u, v);
double X = point_cur[0], Y = point_cur[1], Z = point_cur[2],
Z2 = Z * Z, Z_inv = 1.0 / Z, Z2_inv = Z_inv * Z_inv;
cnt_good++;
// and compute error and jacobian
for (int x = -half_patch_size; x <= half_patch_size; x++)
for (int y = -half_patch_size; y <= half_patch_size; y++) {
double error = GetPixelValue(img1, px_ref[i][0] + x, px_ref[i][1] + y) -
GetPixelValue(img2, u + x, v + y);
Matrix26d J_pixel_xi;
Eigen::Vector2d J_img_pixel;
J_pixel_xi(0, 0) = fx * Z_inv;
J_pixel_xi(0, 1) = 0;
J_pixel_xi(0, 2) = -fx * X * Z2_inv;
J_pixel_xi(0, 3) = -fx * X * Y * Z2_inv;
J_pixel_xi(0, 4) = fx + fx * X * X * Z2_inv;
J_pixel_xi(0, 5) = -fx * Y * Z_inv;
J_pixel_xi(1, 0) = 0;
J_pixel_xi(1, 1) = fy * Z_inv;
J_pixel_xi(1, 2) = -fy * Y * Z2_inv;
J_pixel_xi(1, 3) = -fy - fy * Y * Y * Z2_inv;
J_pixel_xi(1, 4) = fy * X * Y * Z2_inv;
J_pixel_xi(1, 5) = fy * X * Z_inv;
J_img_pixel = Eigen::Vector2d(
0.5 * (GetPixelValue(img2, u + 1 + x, v + y) - GetPixelValue(img2, u - 1 + x, v + y)),
0.5 * (GetPixelValue(img2, u + x, v + 1 + y) - GetPixelValue(img2, u + x, v - 1 + y))
);
// total jacobian
Vector6d J = -1.0 * (J_img_pixel.transpose() * J_pixel_xi).transpose();
hessian += J * J.transpose();
bias += -error * J;
cost_tmp += error * error;
}
}
if (cnt_good) {
// set hessian, bias and cost
unique_lock<mutex> lck(hessian_mutex);
H += hessian;
b += bias;
cost += cost_tmp / cnt_good;
}
}
void DirectPoseEstimationMultiLayer(
const cv::Mat &img1,
const cv::Mat &img2,
const VecVector2d &px_ref,
const vector<double> depth_ref,
Sophus::SE3d &T21) {
// parameters
int pyramids = 4;
double pyramid_scale = 0.5;
double scales[] = {1.0, 0.5, 0.25, 0.125};
// create pyramids
vector<cv::Mat> pyr1, pyr2; // image pyramids
for (int i = 0; i < pyramids; i++) {
if (i == 0) {
pyr1.push_back(img1);
pyr2.push_back(img2);
} else {
cv::Mat img1_pyr, img2_pyr;
cv::resize(pyr1[i - 1], img1_pyr,
cv::Size(pyr1[i - 1].cols * pyramid_scale, pyr1[i - 1].rows * pyramid_scale));
cv::resize(pyr2[i - 1], img2_pyr,
cv::Size(pyr2[i - 1].cols * pyramid_scale, pyr2[i - 1].rows * pyramid_scale));
pyr1.push_back(img1_pyr);
pyr2.push_back(img2_pyr);
}
}
double fxG = fx, fyG = fy, cxG = cx, cyG = cy; // backup the old values
for (int level = pyramids - 1; level >= 0; level--) {
VecVector2d px_ref_pyr; // set the keypoints in this pyramid level
for (auto &px: px_ref) {
px_ref_pyr.push_back(scales[level] * px);
}
// scale fx, fy, cx, cy in different pyramid levels
fx = fxG * scales[level];
fy = fyG * scales[level];
cx = cxG * scales[level];
cy = cyG * scales[level];
DirectPoseEstimationSingleLayer(pyr1[level], pyr2[level], px_ref_pyr, depth_ref, T21);
}
}
直接法的优缺点
优点:
- 无需特征点,有像素梯度即可
- 省去计算特征点和描述子的时间
- 可以构建稠密和半稠密地图
缺点:
- 非凸性。陷入局部最小值
- 单个像素没有区分度
- 灰度值不变是强假设