import { _decorator, Component, Event, EventTouch, find, Input, input, Label, Node, Rect, sys, TextAsset, tween, UIOpacity, UITransform, Vec2, Vec3 } from 'cc';
import { JsonMgr } from '../Managers/JsonMgr';
import { strings } from '../Struct/GameStruct';
import { GAMEFUNC } from '../Tip/GameFunc';
import { SingleMgr } from '../Managers/SingleMgr';
const { ccclass, property } = _decorator;
///用于获取手指滑动区域的文本并记录文本内容
@ccclass('Getstring')
export class Getstring extends Component {
label: Label;
b: boolean = true;
op:UIOpacity;
onLoad() {
let a = GAMEFUNC.Search(this.node, "name");
this.label = a.getComponent(Label);
this.op=a.getComponent(UIOpacity);
//this.label = this.node.getChildByName("name").getComponent(Label);
//input.on(Input.EventType.TOUCH_END, this.onTouchEnd, this);
//input.on(Input.EventType.TOUCH_START, this.onTouchStart, this);
input.on(Input.EventType.TOUCH_MOVE, this.onTouchMove, this);
this.node.parent.parent.on(Node.EventType.TOUCH_END, this.onTouchEnd, this);
//this.node.on(Node.EventType.TOUCH_MOVE, this.onTouchMove, this);
//JsonMgr.getInstance().SetJsonOne(strings.InputTxt,""); //初始化数据
}
start() {
}
update(deltaTime: number) {
}
onTouchEnd(event: EventTouch) {
this.b = true;
//JsonMgr.getInstance().SetJsonOne(strings.InputTxt,""); //清空数据
//判断内容
//JsonMgr.getInstance().SetJson(strings.InputTxt);
SingleMgr.getInstance().csvKnow = true; //允许查看
// if(SingleMgr.getInstance().ShowText){
// console.log("渐变!!!");
// tween(this.op)
// .to(1, {opacity: 0})
// .to(1, {opacity: 255})
// .start();
// SingleMgr.getInstance().ShowText=false;
// }
}
onTouchMove(event: EventTouch) {
const x=event.touch.getUILocationX();
const y=event.touch.getUILocationY();
//const touchPos = event.getLocation();
//const localPos = this.node.getComponent(UITransform).convertToNodeSpaceAR(new Vec3(touchPos.x, touchPos.y));
const localPos = this.node.getComponent(UITransform).convertToNodeSpaceAR(new Vec3(x, y));
const size = this.node.getComponent(UITransform).contentSize;
const rect = new Rect(-size.width / 2, -size.height / 2, size.width, size.height);
//console.log("位置更新:"+localPos);
if (rect.contains(new Vec2(localPos.x, localPos.y))) {
const text = this.label.string;
if (this.b) {
//动画效果
tween(this.node)
.to(0.2, { scale: new Vec3(1.2, 1.2, 1.2) })
.to(0.1, { scale: new Vec3(1, 1, 1) })
.start();
let inputText = JsonMgr.getInstance().GetJson(strings.InputTxt);
// 在这里操作获取到的文本内容
JsonMgr.getInstance().SetJsonOne(strings.InputTxt, inputText + text);//字符串连接
this.b = false;
let te = JsonMgr.getInstance().GetJson(strings.InputTxt); //字符串赋值
console.log(te);
}
}
}
}
//递归获取子物体
public static Search(targetNode: Node, name: string): Node {
if (targetNode.name == name) {
return targetNode;
}
for (let i = 0; i < targetNode.children.length; i++) {
const child = targetNode.children[i];
let result = this.Search(child, name);
if (result != null) {
return result;
}
}
return null;
}
}
注:可以获取到多个挂载到此脚本的文本内容
例如:每个框都挂载这个脚本时,通过拖动即可获取到其内容