android模糊背景算法

提供一个最简单的Java高斯模糊实现,我网上找来的,方便大家也是方便自己。

 /**
  * 位图处理类
  * @author HalfmanG2
  */
 public class BitmapUtil {
 
     /**
      * 创建一个虚化的位图
      * @param sentBitmap 原位图
      * @param radius 虚化半径
      * @return 虚化后的位图
      */
     public static Bitmap createBlurBitmap(Bitmap sentBitmap, int radius) {
         Bitmap bitmap = sentBitmap.copy(sentBitmap.getConfig(), true);
         if (radius < 1) {
             return (null);
         }
         int w = bitmap.getWidth();
         int h = bitmap.getHeight();
         int[] pix = new int[w * h];
         bitmap.getPixels(pix, 0, w, 0, 0, w, h);
         int wm = w - 1;
         int hm = h - 1;
         int wh = w * h;
         int div = radius + radius + 1;
         int r[] = new int[wh];
         int g[] = new int[wh];
         int b[] = new int[wh];
        int rsum, gsum, bsum, x, y, i, p, yp, yi, yw;
        int vmin[] = new int[Math.max(w, h)];
        int divsum = (div + 1) >> 1;
        divsum *= divsum;
        int dv[] = new int[256 * divsum];
        for (i = 0; i < 256 * divsum; i++) {
            dv[i] = (i / divsum);
        }
        yw = yi = 0;
        int[][] stack = new int[div][3];
        int stackpointer;
        int stackstart;
        int[] sir;
        int rbs;
        int r1 = radius + 1;
        int routsum, goutsum, boutsum;
        int rinsum, ginsum, binsum;
        for (y = 0; y < h; y++) {
            rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum bsum = 0;
             for (i = -radius; i <= radius; i++) {
                 p = pix[yi + Math.min(wm, Math.max(i, 0))];
                 sir = stack[i + radius];
                 sir[0] = (p & 0xff0000) >> 16;
                 sir[1] = (p & 0x00ff00) >> 8;
                 sir[2] = (p & 0x0000ff);
                 rbs = r1 - Math.abs(i);
                 rsum += sir[0] * rbs;
                 gsum += sir[1] * rbs;
                 bsum += sir[2] * rbs;
                 if (i > 0) {
                     rinsum += sir[0];
                     ginsum += sir[1];
                     binsum += sir[2];
                 } else {
                     routsum += sir[0];
                     goutsum += sir[1];
                     boutsum += sir[2];
                 }
             }
             stackpointer = radius;
             for (x = 0; x < w; x++) {
                 r[yi] = dv[rsum];
                 g[yi] = dv[gsum];
                b[yi] = dv[bsum];
                rsum -= routsum;
                gsum -= goutsum;
                bsum -= boutsum;
                stackstart = stackpointer - radius + div;
                sir = stack[stackstart % div];
                routsum -= sir[0];
                goutsum -= sir[1];
                boutsum -= sir[2];
                if (y == 0) {
                    vmin[x] = Math.min(x + radius + 1, wm);
                }
                p = pix[yw + vmin[x]];
                sir[0] = (p & 0xff0000) >> 16;
                sir[1] = (p & 0x00ff00) >> 8;
                sir[2] = (p & 0x0000ff);
                rinsum += sir[0];
                 ginsum += sir[1];
                 binsum += sir[2];
                 rsum += rinsum;
                 gsum += ginsum;
                 bsum += binsum;
                 stackpointer = (stackpointer + 1) % div;
                 sir = stack[(stackpointer) % div];
                 routsum += sir[0];
                 goutsum += sir[1];
                 boutsum += sir[2];
                 rinsum -= sir[0];
                 ginsum -= sir[1];
                 binsum -= sir[2];
                 yi++;
             }
             yw += w;
         }
         for (x = 0; x < w; x++) {
             rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum bsum = 0;
             yp = -radius * w;
             for (i = -radius; i <= radius; i++) {
                 yi = Math.max(0, yp) + x;
                 sir = stack[i + radius];
                 sir[0] = r[yi];
                 sir[1] = g[yi];
                 sir[2] = b[yi];
                 rbs = r1 - Math.abs(i);
                 rsum += r[yi] * rbs;
                 gsum += g[yi] * rbs;
                 bsum += b[yi] * rbs;
                 if (i > 0) {
                     rinsum += sir[0];
                     ginsum += sir[1];
                     binsum += sir[2];
                 } else {
                     routsum += sir[0];
                     goutsum += sir[1];
                     boutsum += sir[2];
                 }
                 if (i < hm) {
                     yp += w;
                 }
             }
             yi = x;
             stackpointer = radius;
             for (y = 0; y < h; y++) {
                 pix[yi] = ( 0xff000000 & pix[yi] ) | ( dv[rsum] << 16 ) | dv[gsum] << 8 ) | dv[bsum];
                 rsum -= routsum;
                 gsum -= goutsum;
                 bsum -= boutsum;
                 stackstart = stackpointer - radius + div;
                 sir = stack[stackstart % div];
                 routsum -= sir[0];
                 goutsum -= sir[1];
                 boutsum -= sir[2];
                 if (x == 0) {
                     vmin[y] = Math.min(y + r1, hm) * w;
                 }
                 p = x + vmin[y];
                 sir[0] = r[p];
                 sir[1] = g[p];
                 sir[2] = b[p];
                 rinsum += sir[0];
                 ginsum += sir[1];
                 binsum += sir[2];
                 rsum += rinsum;
                 gsum += ginsum;
                 bsum += binsum;
                 stackpointer = (stackpointer + 1) % div;
                 sir = stack[stackpointer];
                 routsum += sir[0];
                 goutsum += sir[1];
                 boutsum += sir[2];
                 rinsum -= sir[0];
                 ginsum -= sir[1];
                 binsum -= sir[2];
                 yi += w;
             }
         }
         bitmap.setPixels(pix, 0, w, 0, 0, w, h);
         return (bitmap);
     }
 }

我是做android背景登录图片,需要模糊化,用到这个处理工具类的。

使用方法:点击打开链接     点击打开链接

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值