//
WaiGuaDlg.cpp : implementation file
//
#include " stdafx.h "
#include " WaiGua.h "
#include " WaiGuaDlg.h "
#include " ClassXP.h "
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/**/ /////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
... {
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum ...{ IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
} ;
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
... {
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange * pDX)
... {
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
// {{AFX_MSG_MAP(CAboutDlg)
// No message handlers
// }}AFX_MSG_MAP
END_MESSAGE_MAP()
/**/ /////
// CWaiGuaDlg dialog
CWaiGuaDlg::CWaiGuaDlg(CWnd * pParent /**/ /*=NULL*/ )
: CDialog(CWaiGuaDlg::IDD, pParent)
... {
//{{AFX_DATA_INIT(CWaiGuaDlg)
m_Increase = 10;
m_Row = 1;
m_Col = 1;
m_Color = 0;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CWaiGuaDlg::DoDataExchange(CDataExchange * pDX)
... {
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CWaiGuaDlg)
DDX_Text(pDX, IDC_EDIT1, m_Increase);
DDV_MinMaxInt(pDX, m_Increase, 1, 60000);
DDX_Text(pDX, IDC_ROW, m_Row);
DDV_MinMaxInt(pDX, m_Row, 1, 9);
DDX_Text(pDX, IDC_COL, m_Col);
DDV_MinMaxInt(pDX, m_Col, 1, 9);
DDX_Text(pDX, IDC_COLOR, m_Color);
DDV_MinMaxInt(pDX, m_Color, 0, 7);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CWaiGuaDlg, CDialog)
// {{AFX_MSG_MAP(CWaiGuaDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
// }}AFX_MSG_MAP
END_MESSAGE_MAP()
/**/ /////
// CWaiGuaDlg message handlers
BOOL CWaiGuaDlg::OnInitDialog()
... {
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
...{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
...{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CWaiGuaDlg::OnSysCommand(UINT nID, LPARAM lParam)
... {
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
...{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
...{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CWaiGuaDlg::OnPaint()
... {
if (IsIconic())
...{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
...{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CWaiGuaDlg::OnQueryDragIcon()
... {
return (HCURSOR) m_hIcon;
}
void CWaiGuaDlg::OnOK()
... {
// TODO: Add extra validation here
//CDialog::OnOK();
this->UpdateData(TRUE);
DWORD hProcId;
HWND hWnd =::FindWindow("LinezWindow",NULL);
if(hWnd ==FALSE)
::MessageBox(NULL,"程序没有启动","提示",32);
else...{
GetWindowThreadProcessId(hWnd,&hProcId);
HANDLE nOK =OpenProcess(PROCESS_ALL_ACCESS|
PROCESS_TERMINATE|
PROCESS_VM_OPERATION|
PROCESS_VM_READ|
PROCESS_VM_WRITE,FALSE,hProcId);
if(nOK == NULL)
MessageBox("读取数据出错!","提示",32);
else
...{
DWORD buf;
buf = (DWORD)m_Increase;
BOOL B =WriteProcessMemory(nOK,(LPVOID)0x00410B91,&buf,sizeof(DWORD),NULL);
if(B==FALSE)
MessageBox("写内存数据出错!","提示",32);
}
::UpdateWindow(hWnd);
}
}
void CWaiGuaDlg::OnButton1()
... {
// TODO: Add your control notification handler code here
DWORD hProcId;
RECT rect;
HWND hWnd =::FindWindow("LinezWindow",NULL);
if(hWnd ==FALSE)
::MessageBox(NULL,"程序没有启动","提示",32);
else...{
GetWindowThreadProcessId(hWnd,&hProcId);
HANDLE nOK =OpenProcess(PROCESS_ALL_ACCESS|
PROCESS_TERMINATE|
PROCESS_VM_OPERATION|
PROCESS_VM_READ|
PROCESS_VM_WRITE,FALSE,hProcId);
if(nOK == NULL)
MessageBox("读取数据出错!","提示",32);
else
...{
BYTE buf = 1;
BOOL B =WriteProcessMemory(nOK,(LPVOID)0x00430040,&buf,sizeof(BYTE),NULL);
if(B==FALSE)
MessageBox("写内存数据出错!","提示",32);
buf = 0;
for(int i=0; i< 80; i++)
B =WriteProcessMemory(nOK,(LPVOID)(0x00430041+i),&buf,sizeof(BYTE),NULL);
}
::PostMessage(hWnd,WM_ACTIVATE,1,NULL);
::GetClientRect(hWnd, &rect);
::InvalidateRect(hWnd, &rect, FALSE);
}
}
void CWaiGuaDlg::OnButton2()
... {
// TODO: Add your control notification handler code here
this->UpdateData(TRUE);
DWORD hProcId;
RECT rect;
HWND hWnd =::FindWindow("LinezWindow",NULL);
if(hWnd ==FALSE)
::MessageBox(NULL,"程序没有启动","提示",32);
else...{
GetWindowThreadProcessId(hWnd,&hProcId);
HANDLE nOK =OpenProcess(PROCESS_ALL_ACCESS|
PROCESS_TERMINATE|
PROCESS_VM_OPERATION|
PROCESS_VM_READ|
PROCESS_VM_WRITE,FALSE,hProcId);
if(nOK == NULL)
MessageBox("读取数据出错!","提示",32);
else
...{
BYTE buf = m_Color;
BOOL B =WriteProcessMemory(nOK,(LPVOID)(0x00430040+(m_Row-1)*9+m_Col-1),&buf,sizeof(BYTE),NULL);
if(B==FALSE)
MessageBox("写内存数据出错!","提示",32);
}
::PostMessage(hWnd,WM_ACTIVATE,1,NULL);
::GetClientRect(hWnd, &rect);
::InvalidateRect(hWnd, &rect, FALSE);
}
}
//
#include " stdafx.h "
#include " WaiGua.h "
#include " WaiGuaDlg.h "
#include " ClassXP.h "
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/**/ /////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
... {
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum ...{ IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
} ;
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
... {
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange * pDX)
... {
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
// {{AFX_MSG_MAP(CAboutDlg)
// No message handlers
// }}AFX_MSG_MAP
END_MESSAGE_MAP()
/**/ /////
// CWaiGuaDlg dialog
CWaiGuaDlg::CWaiGuaDlg(CWnd * pParent /**/ /*=NULL*/ )
: CDialog(CWaiGuaDlg::IDD, pParent)
... {
//{{AFX_DATA_INIT(CWaiGuaDlg)
m_Increase = 10;
m_Row = 1;
m_Col = 1;
m_Color = 0;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CWaiGuaDlg::DoDataExchange(CDataExchange * pDX)
... {
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CWaiGuaDlg)
DDX_Text(pDX, IDC_EDIT1, m_Increase);
DDV_MinMaxInt(pDX, m_Increase, 1, 60000);
DDX_Text(pDX, IDC_ROW, m_Row);
DDV_MinMaxInt(pDX, m_Row, 1, 9);
DDX_Text(pDX, IDC_COL, m_Col);
DDV_MinMaxInt(pDX, m_Col, 1, 9);
DDX_Text(pDX, IDC_COLOR, m_Color);
DDV_MinMaxInt(pDX, m_Color, 0, 7);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CWaiGuaDlg, CDialog)
// {{AFX_MSG_MAP(CWaiGuaDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
// }}AFX_MSG_MAP
END_MESSAGE_MAP()
/**/ /////
// CWaiGuaDlg message handlers
BOOL CWaiGuaDlg::OnInitDialog()
... {
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
...{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
...{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CWaiGuaDlg::OnSysCommand(UINT nID, LPARAM lParam)
... {
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
...{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
...{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CWaiGuaDlg::OnPaint()
... {
if (IsIconic())
...{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
...{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CWaiGuaDlg::OnQueryDragIcon()
... {
return (HCURSOR) m_hIcon;
}
void CWaiGuaDlg::OnOK()
... {
// TODO: Add extra validation here
//CDialog::OnOK();
this->UpdateData(TRUE);
DWORD hProcId;
HWND hWnd =::FindWindow("LinezWindow",NULL);
if(hWnd ==FALSE)
::MessageBox(NULL,"程序没有启动","提示",32);
else...{
GetWindowThreadProcessId(hWnd,&hProcId);
HANDLE nOK =OpenProcess(PROCESS_ALL_ACCESS|
PROCESS_TERMINATE|
PROCESS_VM_OPERATION|
PROCESS_VM_READ|
PROCESS_VM_WRITE,FALSE,hProcId);
if(nOK == NULL)
MessageBox("读取数据出错!","提示",32);
else
...{
DWORD buf;
buf = (DWORD)m_Increase;
BOOL B =WriteProcessMemory(nOK,(LPVOID)0x00410B91,&buf,sizeof(DWORD),NULL);
if(B==FALSE)
MessageBox("写内存数据出错!","提示",32);
}
::UpdateWindow(hWnd);
}
}
void CWaiGuaDlg::OnButton1()
... {
// TODO: Add your control notification handler code here
DWORD hProcId;
RECT rect;
HWND hWnd =::FindWindow("LinezWindow",NULL);
if(hWnd ==FALSE)
::MessageBox(NULL,"程序没有启动","提示",32);
else...{
GetWindowThreadProcessId(hWnd,&hProcId);
HANDLE nOK =OpenProcess(PROCESS_ALL_ACCESS|
PROCESS_TERMINATE|
PROCESS_VM_OPERATION|
PROCESS_VM_READ|
PROCESS_VM_WRITE,FALSE,hProcId);
if(nOK == NULL)
MessageBox("读取数据出错!","提示",32);
else
...{
BYTE buf = 1;
BOOL B =WriteProcessMemory(nOK,(LPVOID)0x00430040,&buf,sizeof(BYTE),NULL);
if(B==FALSE)
MessageBox("写内存数据出错!","提示",32);
buf = 0;
for(int i=0; i< 80; i++)
B =WriteProcessMemory(nOK,(LPVOID)(0x00430041+i),&buf,sizeof(BYTE),NULL);
}
::PostMessage(hWnd,WM_ACTIVATE,1,NULL);
::GetClientRect(hWnd, &rect);
::InvalidateRect(hWnd, &rect, FALSE);
}
}
void CWaiGuaDlg::OnButton2()
... {
// TODO: Add your control notification handler code here
this->UpdateData(TRUE);
DWORD hProcId;
RECT rect;
HWND hWnd =::FindWindow("LinezWindow",NULL);
if(hWnd ==FALSE)
::MessageBox(NULL,"程序没有启动","提示",32);
else...{
GetWindowThreadProcessId(hWnd,&hProcId);
HANDLE nOK =OpenProcess(PROCESS_ALL_ACCESS|
PROCESS_TERMINATE|
PROCESS_VM_OPERATION|
PROCESS_VM_READ|
PROCESS_VM_WRITE,FALSE,hProcId);
if(nOK == NULL)
MessageBox("读取数据出错!","提示",32);
else
...{
BYTE buf = m_Color;
BOOL B =WriteProcessMemory(nOK,(LPVOID)(0x00430040+(m_Row-1)*9+m_Col-1),&buf,sizeof(BYTE),NULL);
if(B==FALSE)
MessageBox("写内存数据出错!","提示",32);
}
::PostMessage(hWnd,WM_ACTIVATE,1,NULL);
::GetClientRect(hWnd, &rect);
::InvalidateRect(hWnd, &rect, FALSE);
}
}