哦也,公司年会开完就放假,年前不会再更新了~
提前恭祝大家新年快乐,心想事成~
public Transform target
public int moveSpeed
public int rotateSpeed
private Transform mytransform;
void awake (){
mytransform=this.transform;
}
void Start()
{
GameObject go=GameObject.FindGameObjectWithTag("Player");
target=go;
}
void Update(){
debug.DrawLine(target.transform.position,this.transform.position,Color.yellow);
//lock at target Player
mytr