我还没找到异步处理的方式。如果有异步的实现方式,那就可以单线程异步处理多个并发请求了。
不过我在FastCGI的sample里面找到了多线程的方式,多线程的方式封装一下应该也可以达到异步的效果的。比如,doit()线程把 FCGX_Request request丢给另一个线程A处理,然后doit()线程阻塞的等待线程A的返回结果。那么线程A实际上就可以采取异步的方式来处理请求了。
以下是FastCGI的sample里面的多线程实现:
另外, FCGX_Accept_r()可以在 FCGX_Finish_r()之前连续accept多个request,这应该也代表着一种异步的方法。不过需要构造多个request对象给 FCGX_Accept_r()。
转自:http://blog.csdn.net/wwwsq
不过我在FastCGI的sample里面找到了多线程的方式,多线程的方式封装一下应该也可以达到异步的效果的。比如,doit()线程把 FCGX_Request request丢给另一个线程A处理,然后doit()线程阻塞的等待线程A的返回结果。那么线程A实际上就可以采取异步的方式来处理请求了。
以下是FastCGI的sample里面的多线程实现:
/*
* threaded.c -- A simple multi-threaded FastCGI application.
*/
#ifndef lint
static const char rcsid[] = " $Id: threaded.c,v 1.9 2001/11/20 03:23:21 robs Exp $ " ;
#endif /* not lint */
#include " fcgi_config.h "
#include < pthread.h >
#include < sys / types.h >
#ifdef HAVE_UNISTD_H
#include < unistd.h >
#endif
#include " fcgiapp.h "
#define THREAD_COUNT 20
static int counts[THREAD_COUNT];
static void * doit( void * a)
{
int rc, i, thread_id = (int)a;
pid_t pid = getpid();
FCGX_Request request;
char *server_name;
FCGX_InitRequest(&request, 0, 0);
for (;;)
{
static pthread_mutex_t accept_mutex = PTHREAD_MUTEX_INITIALIZER;
static pthread_mutex_t counts_mutex = PTHREAD_MUTEX_INITIALIZER;
/* Some platforms require accept() serialization, some don't.. */
pthread_mutex_lock(&accept_mutex);
rc = FCGX_Accept_r(&request);
pthread_mutex_unlock(&accept_mutex);
if (rc < 0)
break;
server_name = FCGX_GetParam("SERVER_NAME", request.envp);
FCGX_FPrintF(request.out,
"Content-type: text/html "
" "
"<title>FastCGI Hello! (multi-threaded C, fcgiapp library)</title>"
"<h1>FastCGI Hello! (multi-threaded C, fcgiapp library)</h1>"
"Thread %d, Process %ld<p>"
"Request counts for %d threads running on host <i>%s</i><p><code>",
thread_id, pid, THREAD_COUNT, server_name ? server_name : "?");
sleep(2);
pthread_mutex_lock(&counts_mutex);
++counts[thread_id];
for (i = 0; i < THREAD_COUNT; i++)
FCGX_FPrintF(request.out, "%5d " , counts[i]);
pthread_mutex_unlock(&counts_mutex);
FCGX_Finish_r(&request);
}
return NULL;
}
int main( void )
{
int i;
pthread_t id[THREAD_COUNT];
FCGX_Init();
for (i = 1; i < THREAD_COUNT; i++)
pthread_create(&id[i], NULL, doit, (void*)i);
doit(0);
return 0;
}
* threaded.c -- A simple multi-threaded FastCGI application.
*/
#ifndef lint
static const char rcsid[] = " $Id: threaded.c,v 1.9 2001/11/20 03:23:21 robs Exp $ " ;
#endif /* not lint */
#include " fcgi_config.h "
#include < pthread.h >
#include < sys / types.h >
#ifdef HAVE_UNISTD_H
#include < unistd.h >
#endif
#include " fcgiapp.h "
#define THREAD_COUNT 20
static int counts[THREAD_COUNT];
static void * doit( void * a)
{
int rc, i, thread_id = (int)a;
pid_t pid = getpid();
FCGX_Request request;
char *server_name;
FCGX_InitRequest(&request, 0, 0);
for (;;)
{
static pthread_mutex_t accept_mutex = PTHREAD_MUTEX_INITIALIZER;
static pthread_mutex_t counts_mutex = PTHREAD_MUTEX_INITIALIZER;
/* Some platforms require accept() serialization, some don't.. */
pthread_mutex_lock(&accept_mutex);
rc = FCGX_Accept_r(&request);
pthread_mutex_unlock(&accept_mutex);
if (rc < 0)
break;
server_name = FCGX_GetParam("SERVER_NAME", request.envp);
FCGX_FPrintF(request.out,
"Content-type: text/html "
" "
"<title>FastCGI Hello! (multi-threaded C, fcgiapp library)</title>"
"<h1>FastCGI Hello! (multi-threaded C, fcgiapp library)</h1>"
"Thread %d, Process %ld<p>"
"Request counts for %d threads running on host <i>%s</i><p><code>",
thread_id, pid, THREAD_COUNT, server_name ? server_name : "?");
sleep(2);
pthread_mutex_lock(&counts_mutex);
++counts[thread_id];
for (i = 0; i < THREAD_COUNT; i++)
FCGX_FPrintF(request.out, "%5d " , counts[i]);
pthread_mutex_unlock(&counts_mutex);
FCGX_Finish_r(&request);
}
return NULL;
}
int main( void )
{
int i;
pthread_t id[THREAD_COUNT];
FCGX_Init();
for (i = 1; i < THREAD_COUNT; i++)
pthread_create(&id[i], NULL, doit, (void*)i);
doit(0);
return 0;
}
另外, FCGX_Accept_r()可以在 FCGX_Finish_r()之前连续accept多个request,这应该也代表着一种异步的方法。不过需要构造多个request对象给 FCGX_Accept_r()。
转自:http://blog.csdn.net/wwwsq