using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEngine.UI;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Networking;
using System;
public class URLtest : MonoBehaviour
{
void Start()
{
StartCoroutine("GetDataB", "Test.txt");
}
#region 创建persistentDataPath文件夹
IEnumerator GetDataB(string fileName)
{
// 这里的地方填的是服务器的IP地址+服务器端口号
UnityWebRequest request = UnityWebRequest.Get("http://192.168.1.42:23345");
//3.等待响应时间,超过5秒结束
request.timeout = 5;
//4.发送请求信息
yield return request.SendWebRequest();
if (request.isNetworkError || request.isNetworkError)
{
Debug.Log(request.error);
}
else
{
Debug.Log("连接成功");
}
}
#endregion
}
Unity 测试HTTP连接
最新推荐文章于 2024-06-13 21:06:52 发布