using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class moveTest : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
transform.Translate(Vector3.up * Time.deltaTime, Space.World);
}
}
transform.Translate(Vector3.up * Time.deltaTime, Space.Self);
将小球按照x轴旋转了90°。
transform.Translate(new Vector3 (1,1,1) * Time.deltaTime, Space.World);