//控制物体位移
this.camera.transform.translate(new Laya.Vector3(-1, 0, -1),true);
//物体的中心点
this.camera.transform.position = new Laya.Vector3(this.camera.transform.position.x, 2, this.camera.transform.position.z);
//控制物体位移
this.camera.transform.translate(new Laya.Vector3(-1, 0, -1),true);
//物体的中心点
this.camera.transform.position = new Laya.Vector3(this.camera.transform.position.x, 2, this.camera.transform.position.z);