unity下载文件(网络,本地,并md5确认不能重复)

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.IO;
using UnityEngine.UI;
public class Downdload : MonoBehaviour
{
    //  public AudioSource audioSource;
    string urlPath;//资源网络路径
    string file_SaveUrl;//资源保存路径

    public static Downdload instance;
    private bool down;
    private float t;
    private float time;
    private Button btnObj;
    public Image rawImage;

    private void Awake()
    {
        instance = this;
    }
    private void Start()
    {
        btnObj = transform.Find("Button_down").GetComponent<Button>();
        //添加点击侦听
        btnObj.onClick.AddListener(play);
        //time = 3;
        //t = 0;
    }
    public void play()
    {
        foreach (var item in Tool.aa)
        {
            Debug.Log("列表里" + Tool.aa.Count);
            if (string.IsNullOrEmpty(item.DialogPath))
            {
                Debug.Log("路径输入错误");
                return;                                                             //    "file:///"+@"E:\Zzy\ditietu.jpg";//
            }
            urlPath = item.DialogPath;       //网络下载一定要记住  要的图片下载地址
            //file_SaveUrl = @"E:\Zzy\"+ GetMd5.GetMD5HashFromFile(urlPath) +"."+NewTest.FileType;    //保存的本地路径    记得加上文件后缀名
            file_SaveUrl = @"E:\Zzy\" + item.FileMd5 + "." + item.FileType;
            Debug.Log("urlPath****************" + urlPath);
            Debug.Log(item.FileMd5); 
            
            FileInfo file = new FileInfo(file_SaveUrl);    //每次都重新计算
            byte[] bytes = new byte[1024];                  //

            if (File.Exists(file_SaveUrl))//判断一下本地是否有 如果有就不需下载
            {
                Debug.Log("存在");
            }
            else
            {
                StartCoroutine(DownFile(urlPath,file, bytes));
            }
        }     
    }
    IEnumerator DownFile(string url,FileInfo file, byte[] bytes)
    {
        WWW www = new WWW(url);
        yield return www;
        if (www.error != null)
        {
            Debug.Log(www.error);
            yield break;
        }
        if (www.isDone)
        {
            Debug.Log("下载完成");
            Debug.Log("文件大小" + www.bytes.Length);
              bytes = www.bytes;
            CreatFile(bytes,file);
            //  string str = @"file://" + file_SaveUrl;

            //StartCoroutine(LoadAudio(str));
            //Sprite temp = Sprite.Create(www.texture, new Rect(0, 0, www.texture.width, www.texture.height), new Vector2(0, 0));  //设置图片
            //rawImage.sprite = temp;
            // pp.GetComponent<MeshRenderer>().material.mainTexture = www.texture;
        }
    }
    /// <summary>
    /// 文件流创建文件
    /// </summary>
    /// <param name="bytes"></param>
    void CreatFile(byte[] bytes,FileInfo file)
    {
        Stream stream;
        stream = file.Create();
        stream.Write(bytes, 0, bytes.Length);
        stream.Close();
        stream.Dispose();
    }
    //public IEnumerator LoadAudio(string recordPath)
    //{
    //    WWW www = new WWW(recordPath);
    //    yield return www;
    //    AudioClip ac = WWWAudioExtensions.GetAudioClip(www);
    //    if (www.isDone)
    //    {
    //        audioSource.clip = ac;
    //        audioSource.Play();
    //    }
    //}
}

 

using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Text;
using UnityEngine;

public class GetMd5 : MonoBehaviour {

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}
    /// <summary>
    /// 获取md5
    /// </summary>
    /// <param name="fileName">文件地址</param>
    /// <returns></returns>
    public static string GetMD5HashFromFile(string fileName)
    {
        try
        {
            FileStream file = new FileStream(fileName, FileMode.Open);
            System.Security.Cryptography.MD5 md5 = new System.Security.Cryptography.MD5CryptoServiceProvider();
            byte[] retVal = md5.ComputeHash(file);   //计算指定Stream 对象的哈希值  
            file.Close();

            StringBuilder Ac = new StringBuilder();
            for (int i = 0; i < retVal.Length; i++)
            {
                Ac.Append(retVal[i].ToString("x2"));
            }
            return Ac.ToString();
        }
        catch (Exception ex)
        {
            throw new Exception("GetMD5HashFromFile() fail,error:" + ex.Message);
        }
    }
}

 

我是用调用 Windows弹框的方法,https://blog.csdn.net/qq_38655924/article/details/80539997

文件的 url,MD5,还有格式 然后使用。这是本地下载。

  • 1
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值